GetWeaponFocus(object)
Commented out script function; replaced by function "Prefers".
void GetWeaponFocus( object oLastOpener );
Parameters
oLastOpener
Last PC to open a container.
Description
Apparently this function was going to be used to return the weapon focus of the Last PC opening the container. The function that apparently does this now is called Prefers and takes the Weapon type and the oPC as parameters.
Requirements
#include "nw_o2_classweap"
Version
1.28
See Also
functions: | Prefers |
categories: | Prototyped but Unused Functions |
author: Michael Nork, editor: Charles Feduke, additional contributor(s): LeegleechN