GetWeaponFocus(object)

Commented out script function; replaced by function "Prefers".

void GetWeaponFocus(
    object oLastOpener
);

Parameters

oLastOpener

Last PC to open a container.


Description

Apparently this function was going to be used to return the weapon focus of the Last PC opening the container. The function that apparently does this now is called Prefers and takes the Weapon type and the oPC as parameters.



Requirements

#include "nw_o2_classweap"

Version

1.28

See Also

functions: Prefers
categories: Prototyped but Unused Functions


 author: Michael Nork, editor: Charles Feduke, additional contributor(s): LeegleechN