Prefers(int, object)
Determines whether the adventurer prefers using a weapon type.
int Prefers( int nFeatWeaponType, object oAdventurer );
Parameters
nFeatWeaponType
Use the feat constants to differentiate between weapon types.
oAdventurer
The PC to check their preference.
Description
Returns TRUE if oAdventurer prefers using the weapon type (nFeatWeaponType), otherwise FALSE.
The criteria used is if oAdventurer has Weapon Focus.
Remarks
This function is used in the NWN Treasure Generation System for creating treasure tailored to the player's PC.
Requirements
#include "nw_o2_feat"
Version
1.28
See Also
functions: | GetWeaponFocus |
categories: | Core AI Functions | Item Creation Functions |
author: Tom Cassiotis, editor: Charles Feduke