Prototyped but Unused Function Category

These functions are prototyped but not actually declared or used by BioWare.



Functions

NameBrief Description
ActivePortalNON-EXISTING IN VERSION 1.32
ClearAllFactionMembersMakes an NPC or group of NPCs feel Neutral towards the PC.
CreateFetchItemOnDoesn't do anything.
DetermineAssociateCombatRoundThis function cannot be used
ExitAOESpellAreaMakes the calling creature flee from the AOE (area of effect) specified by oAOEObject
GetAlliedHDThis function is prototyped but not used.
GetAttackCompatibilityThis function is prototyped but not used.
GetEnemyHDThis function is prototyped but not used.
GetRangedAttackGroupThis function is prototyped but not used.
GetRunStatePrototyped but not defined
GetToughestAttackerThis function is prototyped but not used.
GetWeaponFocusCommented out script function; replaced by function "Prefers".
MatchFortAttacksThis function is prototyped but not used.
MatchReflexAttacksThis function is prototyped but not used.
OpenNearestLockDoesn’t work.
StartAttackLoopThis function is prototyped but not used.
StripEffectsFUNCTION NO LONGER EXISTS!
TalentSeeInvisibleDetermines if the NPC has the ability to see invisible creatures through feat or spell.
UniversalSpellMatchThis function is prototyped but not used.

See Also

Function Categories