DetermineAssociateCombatRound()
This function cannot be used
void DetermineAssociateCombatRound();
Description
This function is found in nw_i0_assoc.nss and is the reason why that include file doesn’t work! The source code for the function looks as such:
void DetermineAssociateCombatRound()
{
int nClass = GetClassByPosition(1);
DetermineCombatRound(nClass);
DebugSTR("I should be fighting");
}
DetermineCombatRound requires an object before any integer fed to it, and indeed, trying to compile any script that includes nw_i0_assoc will produce a compile error.
Remarks
Found in: nw_i0_assoc.nss: 23
Known Bugs
Doesn't work.
Requirements
#include "nw_i0_assoc"
Version
1.28
See Also
functions: | DetermineCombatRound |
categories: | Core AI Functions | Prototyped but Unused Functions |
author: Lilac Soul, additional contributor(s): Lilac Soul