GiveRingToPlayer(object)

Creates a plot ring and places it in a player's inventory.

void GiveRingToPlayer(
    object oPC
);

Parameters

oPC

The PC that will receive the ring.


Description

Creates a ring and places it in oPC inventory to progress a plot.

This function also calls SetRingGivenTo() to store the PC for later use and stores the PCs name in a custom token to drive a conversation.



Remarks

This function is of little use for general scripting needs.


Requirements

#include "nw_j_rescue"

Version

1.22

See Also

functions: GetRingGivenTo | SetRingGivenTo
categories: Miscellaneous Functions


 author: Tom Cassiotis, editor: Mistress, contributor: Graewerld