GiveRingToPlayer(object)
Creates a plot ring and places it in a player's inventory.
void GiveRingToPlayer( object oPC );
Parameters
oPC
The PC that will receive the ring.
Description
Creates a ring and places it in oPC inventory to progress a plot.
This function also calls SetRingGivenTo() to store the PC for later use and stores the PCs name in a custom token to drive a conversation.
Remarks
This function is of little use for general scripting needs.
Requirements
#include "nw_j_rescue"
Version
1.22
See Also
functions: | GetRingGivenTo | SetRingGivenTo |
categories: | Miscellaneous Functions |
author: Tom Cassiotis, editor: Mistress, contributor: Graewerld