PlayerHasStoryItem(object)
Checks if a PC has the story item.
int PlayerHasStoryItem( object oPC );
Parameters
oPC
Player to check for item.
Description
Returns TRUE if oPC possesses the story item, which is retrieved with the function GetStoryItem(); Returns FALSE in all other cases, including errors.
Remarks
Found in nw_j_story.nss line 130
Of little use for general scripting purposes, as this is part of Bioware’s quest and reward system.
Requirements
#include "nw_j_story"
Version
1.28
See Also
functions: | TakeComplexItem | TakeStoryItem |
categories: | Module Specific Functions |
author: Lilac Soul, additional contributor(s): Lilac Soul