nw_j_story
These functions are specific to the Official Campaign.They manipulate the Official Campaign flags: NW_J_STORY_MYGLOBALS, NW_J_STORY_ITEM, and NW_J_STORY_PLOT_TAG.
NOTE: None of the functions contained in this file have prototypes.
Functions
Name | Brief Description |
---|---|
GetPlotTag | Internal function. Gets the value of a local string called NW_J_STORY_PLOT_TAG. |
GetStoryItem | Internal function. Gets a string representing a plot item from the Official Campaign. |
Global | Internal function. Returns the object (NW_J_STORY_MYGLOBALS) where plot globals for this plot are supposed to be stored. |
PlayerHasStoryItem | Internal function. Checks if a PC has the story item. |
SetGlobal | Internal function. Sets where all the globals (NW_J_STORY_MYGLOBALS) for this plot are going to be stored. |
SetPlotTag | Internal function. Sets a local string named NW_J_STORY_PLOT_TAG. |
SetStoryItem | Internal function. Stores the name of an item for use in the Original Campaign. |
TakeStoryItem | Internal function. Removes the plot related item from a player's inventory. |
author: Charles Feduke, editor: Mistress, contributor: Graewerld