nw_j_story

These functions are specific to the Official Campaign.

They manipulate the Official Campaign flags: NW_J_STORY_MYGLOBALS, NW_J_STORY_ITEM, and NW_J_STORY_PLOT_TAG.

NOTE: None of the functions contained in this file have prototypes.

Functions

NameBrief Description
GetPlotTagInternal function. Gets the value of a local string called NW_J_STORY_PLOT_TAG.
GetStoryItemInternal function. Gets a string representing a plot item from the Official Campaign.
GlobalInternal function. Returns the object (NW_J_STORY_MYGLOBALS) where plot globals for this plot are supposed to be stored.
PlayerHasStoryItemInternal function. Checks if a PC has the story item.
SetGlobalInternal function. Sets where all the globals (NW_J_STORY_MYGLOBALS) for this plot are going to be stored.
SetPlotTagInternal function. Sets a local string named NW_J_STORY_PLOT_TAG.
SetStoryItemInternal function. Stores the name of an item for use in the Original Campaign.
TakeStoryItemInternal function. Removes the plot related item from a player's inventory.


 author: Charles Feduke, editor: Mistress, contributor: Graewerld