RemoveEffects(object)
Removes all negative effects from a creature.
void RemoveEffects( object oDead );
Parameters
oDead
The creature whose negative effects will be removed.
Description
Removes all negative effects from oDead.
Remarks
Used to bring a dead character back to life without any of the negative effect that plagued his prior life. Also plays a visual effect of restoration.
Requirements
#include "nw_i0_plot"
Version
1.22
See Also
functions: | GreaterRestore |
categories: | PC Only Functions |
author: Tom Cassiotis