RemoveEffects(object)

Removes all negative effects from a creature.

void RemoveEffects(
    object oDead
);

Parameters

oDead

The creature whose negative effects will be removed.


Description

Removes all negative effects from oDead.



Remarks

Used to bring a dead character back to life without any of the negative effect that plagued his prior life. Also plays a visual effect of restoration.


Requirements

#include "nw_i0_plot"

Version

1.22

See Also

functions: GreaterRestore
categories: PC Only Functions


 author: Tom Cassiotis