RewardPartyGP(int, object, int)
Give gold to PC or PC's entire party
void RewardPartyGP( int nGP, object oTarget, int bAllParty = TRUE );
Parameters
nGP
Amount of gold to give
oTarget
Target (player) to receive the loot
bAllParty
If TRUE, all of oTarget's partymembers will receive nGP gold as well (Default: TRUE)
Description
* Gives the GP to (if bAllParty = TRUE) all party members.
* Each players gets the nGP value amount.
Remarks
Found in: nw_i0_tool.nss: 170
Useful for rewarding an entire party for their efforts, rather than just, say, the PC talking to the quest giver. It is simply a wrapper for GiveGoldToCreature. If bAllParty is TRUE, all member’s in oTarget’s party get nGP gold pieces. Otherwise, only oTarget receives the gold.
Requirements
#include "nw_i0_tool"
Version
1.28
Example
void main() { object oPC = GetPCSpeaker(); RewardPartyGP(1000, oPC); //give 1000 gold to everybody in oPC’s party //Or RewardPartyGP(1000, oPC, FALSE); //only give 1000 gold to oPC – exactly the same as GiveGoldToCreature(oPC, 1000); }
See Also
functions: | GiveGoldToCreature |
categories: | Action on Object Functions | Money Functions |
author: Lilac Soul, additional contributor(s): Lilac Soul