SetCameraHeight(object, float)
Sets the camera to a certain height
void SetCameraHeight( object oPlayer, float fHeight = 0.0f );
Parameters
oPlayer
Player to move the camera of
fHeight
Height of camera (Default: 0.0f)
Description
Forces this player's camera to be set to this height. Setting this value to zero will restore the camera to the racial default height.
Remarks
Currently unknown if this can accomplish more than the SetCameraFacing command's distance parameter.
Currently unknown what will happen if a height that isn't valid is used.
Version
1.61
See Also
functions: | SetCameraFacing |
categories: | Miscellaneous Functions | PC Only Functions |
author: Lilac Soul