SetCutsceneCameraMoveRate(object, float)

Sets the current movement rate factor for the cutscene cameraman

void SetCutsceneCameraMoveRate(
    object oCreature,
    float fRate
);

Parameters

oCreature

The cutscene "cameraman"

fRate

Movement rate, 0.1 - 2.0


Description

Sets the current movement rate factor for the cutscene camera man.
NOTE: You can only set values between 0.1, 2.0 (10%-200%)



Version

1.61

See Also

functions: GetCutsceneCameraMoveRate
categories: Cut-Scene Functions | Movement Functions


 author: Lilac Soul