SetCutsceneCameraMoveRate(object, float)
Sets the current movement rate factor for the cutscene cameraman
void SetCutsceneCameraMoveRate( object oCreature, float fRate );
Parameters
oCreature
The cutscene "cameraman"
fRate
Movement rate, 0.1 - 2.0
Description
Sets the current movement rate factor for the cutscene camera man.
NOTE: You can only set values between 0.1, 2.0 (10%-200%)
Version
1.61
See Also
functions: | GetCutsceneCameraMoveRate |
categories: | Cut-Scene Functions | Movement Functions |
author: Lilac Soul