SetKeyRequiredFeedback(object, string)

Set the feedback message that is displayed when trying to unlock the object.

void SetKeyRequiredFeedback(
    object oObject,
    string sFeedbackMessage
);

Parameters

oObject

A door or placeable.

sFeedbackMessage

The string to be displayed in the player's text window. To use the game's default message, set sFeedbackMessage to "".


Description

Set the feedback message that is displayed when trying to unlock the object.



Version

1.67

See Also

functions:  GetKeyRequiredFeedback
categories:  Action on Object Functions | Get Data from Object Functions


author: Mistress