SetKeyRequiredFeedback(object, string)
Set the feedback message that is displayed when trying to unlock the object.
void SetKeyRequiredFeedback( object oObject, string sFeedbackMessage );
Parameters
oObject
A door or placeable.
sFeedbackMessage
The string to be displayed in the player's text window. To use the game's default message, set sFeedbackMessage to "".
Description
Set the feedback message that is displayed when trying to unlock the object.
Version
1.67
See Also
functions:  | GetKeyRequiredFeedback |
categories:  | Action on Object Functions | Get Data from Object Functions |
author: Mistress