SetLocalFloatOnAll(object, string, float)
Sets a local float variable on all members of PC's party
void SetLocalFloatOnAll( object oPC, string strVarName, float fValue );
Parameters
oPC
Player Character
strVarName
local float variable name
fValue
floating point value to store
Description
Given a PC, variable name and floating point value, sets a local float variable on all members of the PC's party, including associates.
Remarks
Include library for party-wide functions.
NOTE: this library is included in "x0_i0_common" already.
Do NOT dual-include both files or you will get errors!
Requirements
#include "X0_I0_PARTYWIDE"
Version
1.61
See Also
categories: | Local Variables Functions | Party Functions |
author: Peter Busby