SetLocalObjectOnAll(object, string, object)
Sets a local object variable on all members of the PC's party
void SetLocalObjectOnAll( object oPC, string strVarName, object oValue );
Parameters
oPC
Player Character
strVarName
local object variable name
oValue
object tag to be stored
Description
Given a PC, variable name and object tag, sets a local object variable on all members of the PC's party, including associates.
Remarks
Associates are not mentioned in documentation, but function does search for all Faction Members.
Include library for party-wide functions.
NOTE: this library is included in "x0_i0_common" already.
Do NOT dual-include both files or you will get errors!
Requirements
#include "X0_I0_PARTYWIDE"
Version
1.61
See Also
categories: | Local Variables Functions | Party Functions |
author: Peter Busby