SetLocalStringOnAll(object, string, string)
Sets a local string on all members and associates of PC's party
void SetLocalStringOnAll( object oPC, string strVarName, string strValue );
Parameters
oPC
Player Character
strVarName
local string variable name
strValue
string to be stored
Description
Given a PC, variable name and string value, sets a local string variable on all members of the PC's party, including associates.
Remarks
Include library for party-wide functions.
NOTE: this library is included in "x0_i0_common" already.
Do NOT dual-include both files or you will get errors!
Requirements
#include "X0_I0_PARTYWIDE"
Version
1.61
See Also
categories: | Local Variables Functions | Party Functions |
author: Peter Busby