SetName(object, string)
Set the name of an object.
void SetName( object oObject string sNewName );
Parameters
oObject
The object whose name is to be changed.
sNewName
The new name to give oObject.
Description
Set the name of an object.
Remarks
NOTE: This will not work on player objects.
Setting an object's name to "" will make the object revert back to using the name it had originally had before any SetName() calls were made on the object.
Known Bugs
Version
1.67
See Also
functions:  | GetName |
categories:  | Get Data from Object Functions |
author: Mistress