SetTrapActive(object, int)

Sets whether or not the trap is an active trap.

void SetTrapActive(
    object oTrapObject,
    int nActive = TRUE
);

Parameters

oTrapObject

A placeable, door or trigger

nActive

TRUE or FALSE. Defaults to TRUE if no value set.


Description

Sets whether or not the trap is an active trap.



Remarks

Setting a trap as inactive will not make the trap disappear if it has already been detected. Call SetTrapDetectedBy to make a detected trap disappear. To make an inactive trap not detectable call SetTrapDetectable.


Version

1.67

See Also

functions:  GetTrapActive
categories:  Traps Functions
events:  OnDisarm Event | OnTrapTriggered Event


author: Mistress