SetTrapDetectable(object, int)
Sets whether or not the trapped object can be detected.
void SetTrapDetectable( object oTrapObject, int nDetectable = TRUE );
Parameters
oTrapObject
A placeable, door or trigger.
nDetectable
TRUE or FALSE. If no value set, defaults to TRUE.
Description
Sets whether or not the trap on an object can be detected.
Remarks
Setting a trapped object to not be detectable will not make the trap disappear if it has already been detected.
Version
1.67
See Also
functions:  | GetTrapDetectable |
categories:  | Traps Functions |
events:  | OnDisarm Event | OnTrapTriggered Event |
author: Mistress, editor: Kookoo