SetTrapDisarmable(object, int)
Sets whether or not the trapped object can be disarmed.
void SetTrapDisarmable( object oTrapObject, int nDisarmable = TRUE );
Parameters
oTrapObject
A placeable, door or trigger.
nDisarmable
TRUE or FALSE. Defaults to TRUE if no value set.
Description
Sets whether or not the trap on an object can be disarmed.
Version
1.67
See Also
functions:  | GetTrapDisarmable |
categories:  | Traps Functions |
events:  | OnDisarm Event | OnTrapTriggered Event |
author: Mistress, editor: Kookoo