SummonFamiliar(object)
void SummonFamiliar( object oMaster = OBJECT_SELF );
Parameters
oMaster
The creature to summon the familiar of. (Default: OBJECT_SELF)
Description
Summons a wizards or sorcerer's familiar. If oMaster has no familiar, nothing happens.
Version
1.22
See Also
functions: | EffectSummonCreature | EffectSwarm | GetFamiliarCreatureType | GetFamiliarName |
categories: | Henchmen/Familiars/Summoned Functions |
author: Charles Feduke