SummonFamiliar(object)

void SummonFamiliar(
    object oMaster = OBJECT_SELF
);

Parameters

oMaster

The creature to summon the familiar of. (Default: OBJECT_SELF)


Description

Summons a wizards or sorcerer's familiar. If oMaster has no familiar, nothing happens.



Version

1.22

See Also

functions: EffectSummonCreature | EffectSwarm | GetFamiliarCreatureType | GetFamiliarName
categories: Henchmen/Familiars/Summoned Functions


 author: Charles Feduke