GetFamiliarName(object)
Get a creature's animal companion name.
string GetFamiliarName( object oCreature );
Parameters
oCreature
PC or NPC that may have an Animal Companion.
Description
Returns oCreature's animal companion's name.
Returns "" if oCreature is invalid, does not currently have an animal companion or if the animal companion's name is blank.
Remarks
Returns no information for summoned creatures. Note that an animal companion is different from a familiar.
Known Bugs
GetAnimalCompanion* and GetFamiliar* functions are reversed - GetAnimalCompanion* returns for Sorcerer and Wizard familiars and GetFamiliar* returns for Ranger and Druid animal companions.
Version
1.29
See Also
author: Charles Feduke, editor: Jody Fletcher, additional contributor(s): Jody Fletcher, Gene Koo