GetAnimalCompanionName(object)
Gets a creature's familiar name.
string GetAnimalCompanionName( object oCreature );
Parameters
oCreature
PC or NPC that may have a familiar.
Description
Returns oCreature's familiar's name.
Returns "" if oCreature is invalid, does not currently have a familiar, or if the familiar's name is blank.
Remarks
Returns no information for summoned creatures. Note that an animal companion is different from a familiar.
Known Bugs
GetAnimalCompanion* and GetFamiliar* functions are reversed - GetAnimalCompanion* returns for Sorcerer and Wizard familiars and GetFamiliar* returns for Ranger and Druid animal companions.
Version
1.29
See Also
author: Charles Feduke, editor: Jody Fletcher, additional contributor(s): Jody Fletcher, Gene Koo