Causes all NPCs in the same faction as the given character to surrender.
The NPC whose faction will surrender. (Default: OBJECT_SELF)
Cause all members of the faction of the given surrendering character (oSurrendering) to issue a SurrenderToEnemies call.
That means all NPCs in a 10 metre radius stop what they are doing, and enemies become neutral for 3 minutes.
Only works if the faction member is in the same area as oSurrendering and is not a PC
Does not work on PCs, but DOES work on their associates.
Also note that x0_i0_partywide is already included in x0_i0_common. So you will only need to include one, not both.
|functions:||AdjustReputation | SurrenderToEnemies|
|categories:||Combat Actions Functions | Reputation/Faction Functions|
author: Grimlar, editor: Mistress