Combat Actions Function Category
Combat action related functions.
Functions
Name | Brief Description |
---|---|
ActionAttack | Initiates an attack between two creatures or a creature and an object. |
ActionCounterSpell | Causes the caller to enter the counterspell modal combat mode. |
ActionEquipMostDamagingMelee | Causes the calling creature to equip its most damaging weapon. |
ActionEquipMostDamagingRanged | Causes the calling creature to equip the most damaging ranged weapon in its inventory. |
ActionEquipMostEffectiveArmor | Causes the calling creature to equip the best armor in its inventory. |
ClearAllActions | Clears currently queued actions from the calling object. |
ClearAssociateActions | Clear the actions of one of each type of the PC's associates |
ClearNearbyFriendActions | Clears the actions of a creature and all nearby friends |
DimensionHop | Teleports instantly a character from one point to another creature. |
DoWhirlwindAttack | Perform a whirlwind attack. |
EffectModifyAttacks | Create a Modify Attacks effect that adds attacks to the target. |
EscapeViaTeleport | Makes a creature teleport away while looking like they are casting a spell. |
JumpToWeakestEnemy | Makes the caller jump to the most damaged enemy. |
SpecialTactics | Checks for the special tactics flags and chooses tactics appropriately for each. |
SpecialTacticsAmbusher | Special tactics for ambushers. |
SpecialTacticsCowardly | Special tactics for cowardly creatures. |
SpecialTacticsDefensive | Special tactics for defensive fighters. |
SpecialTacticsRanged | Special tactics for ranged fighters. |
SurrenderAllToEnemies | Causes all NPCs in the same faction as the given character to surrender. |
SurrenderToEnemies | Causes all creatures in a 10 meter (1 tile) radius to stop actions, improves the creature's reputation with nearby enemies for 3 minutes. Only works for NPCs. |
TalentAdvancedBuff | Causes the NPC/Creature to buff themselves using a priority aligned list of spells if they have them. |
TalentAdvancedProtectSelf | AI quickly scans nearby enemies and determines the most beneficial protective talents to use on itself against the type of enemies it faces. |
TalentDragonCombat | Determines the talent a dragon chooses during combat. |
TalentFlee | Make the calling object flee from another object. |
TalentMeleeAttack | Determines course of action while in melee combat for all NPCs. |
TalentMeleeAttacked | Determines best course of action for NPC spell-caster when in melee combat. |
TouchAttackMelee | Performs a touch melee attack out of turn. |
TouchAttackRanged | Executes and determines the results of a ranged touch attack. |