Combat Actions Function Category
Combat action related functions.
Functions
| Name | Brief Description |
|---|---|
| ActionAttack | Initiates an attack between two creatures or a creature and an object. |
| ActionCounterSpell | Causes the caller to enter the counterspell modal combat mode. |
| ActionEquipMostDamagingMelee | Causes the calling creature to equip its most damaging weapon. |
| ActionEquipMostDamagingRanged | Causes the calling creature to equip the most damaging ranged weapon in its inventory. |
| ActionEquipMostEffectiveArmor | Causes the calling creature to equip the best armor in its inventory. |
| ClearAllActions | Clears currently queued actions from the calling object. |
| ClearAssociateActions | Clear the actions of one of each type of the PC's associates |
| ClearNearbyFriendActions | Clears the actions of a creature and all nearby friends |
| DimensionHop | Teleports instantly a character from one point to another creature. |
| DoWhirlwindAttack | Perform a whirlwind attack. |
| EffectModifyAttacks | Create a Modify Attacks effect that adds attacks to the target. |
| EscapeViaTeleport | Makes a creature teleport away while looking like they are casting a spell. |
| JumpToWeakestEnemy | Makes the caller jump to the most damaged enemy. |
| SpecialTactics | Checks for the special tactics flags and chooses tactics appropriately for each. |
| SpecialTacticsAmbusher | Special tactics for ambushers. |
| SpecialTacticsCowardly | Special tactics for cowardly creatures. |
| SpecialTacticsDefensive | Special tactics for defensive fighters. |
| SpecialTacticsRanged | Special tactics for ranged fighters. |
| SurrenderAllToEnemies | Causes all NPCs in the same faction as the given character to surrender. |
| SurrenderToEnemies | Causes all creatures in a 10 meter (1 tile) radius to stop actions, improves the creature's reputation with nearby enemies for 3 minutes. Only works for NPCs. |
| TalentAdvancedBuff | Causes the NPC/Creature to buff themselves using a priority aligned list of spells if they have them. |
| TalentAdvancedProtectSelf | AI quickly scans nearby enemies and determines the most beneficial protective talents to use on itself against the type of enemies it faces. |
| TalentDragonCombat | Determines the talent a dragon chooses during combat. |
| TalentFlee | Make the calling object flee from another object. |
| TalentMeleeAttack | Determines course of action while in melee combat for all NPCs. |
| TalentMeleeAttacked | Determines best course of action for NPC spell-caster when in melee combat. |
| TouchAttackMelee | Performs a touch melee attack out of turn. |
| TouchAttackRanged | Executes and determines the results of a ranged touch attack. |