TalentRangedAttackers(object)

Determines course of action for spell-casting NPC while being attacked by ranged foes.

int TalentRangedAttackers(
    object oIntruder = OBJECT_INVALID
);

Parameters

oIntruder

(Default: OBJECT_INVALID)


Description

Targets ranged attacker as long as not currently in melee. If current ranged attacker is alone, checks OBJECT_SELF for appropriate AREA EFFECT (discriminant) attack and if OBJECT_SELF and target are more than 5 meters apart.

If more than one attacker, checks for a AREA EFFECT (indiscriminant) talent, if both AREA EFFECT checks are invalid, does a RANGED attack talent check.



Requirements

#include "x0_i0_talent"

Version

1.29

See Also

functions: TalentMeleeAttack | TalentMeleeAttacked | TalentRangedEnemies | TalentSpellAttack
categories: Combat Functions | Core AI Talent Functions | Talents/Skills/Feats Functions
events: OnCombatRoundEnd Event | OnPhysicalAttacked Event


 author: Jody Fletcher, editor: Mistress