spellsIsFlying(object)
Returns TRUE if the target creature is flying.
int spellsIsFlying( object oCreature );
Parameters
oCreature
The creature's whose flying ability you want to know about.
Description
Returns TRUE if the target creature is flying.
Remarks
Returns TRUE if oCreature's appearance type is any of the following:
APPEARANCE_TYPE_ALLIP | APPEARANCE_TYPE_ALLIP | APPEARANCE_TYPE_BAT | APPEARANCE_TYPE_BAT_HORROR |
APPEARANCE_TYPE_BEHOLDER | APPEARANCE_TYPE_BEHOLDER_EYEBALL | APPEARANCE_TYPE_BEHOLDER_MAGE | APPEARANCE_TYPE_BEHOLDER_MOTHER |
APPEARANCE_TYPE_DEMI_LICH | APPEARANCE_TYPE_ELEMENTAL_AIR | APPEARANCE_TYPE_ELEMENTAL_AIR_ELDER | APPEARANCE_TYPE_ALLIP |
APPEARANCE_TYPE_BAT | APPEARANCE_TYPE_BAT_HORROR | APPEARANCE_TYPE_BEHOLDER | APPEARANCE_TYPE_BEHOLDER_EYEBALL |
APPEARANCE_TYPE_BEHOLDER_MAGE | APPEARANCE_TYPE_BEHOLDER_MOTHER | APPEARANCE_TYPE_DEMI_LICH | APPEARANCE_TYPE_ELEMENTAL_AIR |
APPEARANCE_TYPE_ELEMENTAL_AIR_ELDER | APPEARANCE_TYPE_ELEMENTAL_WATER | APPEARANCE_TYPE_ELEMENTAL_WATER_ELDER | APPEARANCE_TYPE_FAERIE_DRAGON |
APPEARANCE_TYPE_FAIRY | APPEARANCE_TYPE_FALCON | APPEARANCE_TYPE_HARPY | APPEARANCE_TYPE_HELMED_HORROR |
APPEARANCE_TYPE_IMP | APPEARANCE_TYPE_LANTERN_ARCHON | APPEARANCE_TYPE_MEPHIT_AIR | APPEARANCE_TYPE_MEPHIT_DUST |
APPEARANCE_TYPE_MEPHIT_EARTH | APPEARANCE_TYPE_MEPHIT_FIRE | APPEARANCE_TYPE_MEPHIT_ICE | APPEARANCE_TYPE_MEPHIT_MAGMA |
APPEARANCE_TYPE_MEPHIT_OOZE | APPEARANCE_TYPE_MEPHIT_SALT | APPEARANCE_TYPE_MEPHIT_STEAM | APPEARANCE_TYPE_MEPHIT_WATER |
APPEARANCE_TYPE_QUASIT | APPEARANCE_TYPE_RAVEN | APPEARANCE_TYPE_SHADOW | APPEARANCE_TYPE_SHADOW_FIEND |
APPEARANCE_TYPE_SPECTRE | APPEARANCE_TYPE_WILL_O_WISP | APPEARANCE_TYPE_WRAITH | APPEARANCE_TYPE_WYRMLING_BLACK |
APPEARANCE_TYPE_WYRMLING_BLUE | APPEARANCE_TYPE_WYRMLING_BRASS | APPEARANCE_TYPE_WYRMLING_BRONZE | APPEARANCE_TYPE_WYRMLING_COPPER |
APPEARANCE_TYPE_WYRMLING_GOLD | APPEARANCE_TYPE_WYRMLING_GREEN | APPEARANCE_TYPE_WYRMLING_RED | APPEARANCE_TYPE_WYRMLING_SILVER |
APPEARANCE_TYPE_WYRMLING_WHITE |
Returns FALSE for all other appearance types.
Requirements
#include "x0_i0_spells"
Version
???
See Also
functions:  | GetAppearanceType |
constants:  | APPEARANCE_TYPE_* |
categories:  | Spells Functions |
author: Mistress