GetActionMode(object, int)
Check if a creature is using a given action mode
int GetActionMode( object oCreature, int nMode );
Parameters
oCreature
Creature to examine
nMode
Description
Gets the status of ACTION_MODE_* modes on a creature.
Remarks
Use the corrisponding SetActionMode() if the mode needs to be turned on/off.
These 3 functions:
- GetDetectMode()
- GetDefensiveCastingMode()
- GetStealthMode()
Still work fine.
Version
1.61
Example
//Make PC exit stealth mode if currently stealthy
void main()
{
object oPC=GetEnteringObject();
if (GetActionMode(oPC, ACTION_MODE_STEALTH)==TRUE)
SetActionMode(oPC, ACTION_MODE_STEALTH, FALSE);
}
See Also
| functions: | SetActionMode |
| categories: | Get Data from Creature Functions | Miscellaneous Functions |
| constants: | ACTION_MODE_* Constants |
author: Lilac Soul, editor: Jasperre, additional contributor(s): Jasperre