GetFormerMaster(object)

Determines the player that was the master of a NPC.

object GetFormerMaster(
    object oHench = OBJECT_SELF
);

Parameters

oHench

The henchman to get the former master of. (Default: OBJECT_SELF)


Description

Returns the former PC master of oHench and OBJECT_INVALID if oHench didn't have a master.



Remarks

You could use this function to spice up conversations of a former henchmen (that was dropped) and their former 'master'.


Requirements

#include "nw_i0_henchman"

Version

1.22

See Also

functions: SetFormerMaster | SetWorkingForPlayer
categories: Henchmen/Familiars/Summoned Functions


 author: Charles Feduke, editor: John Shuell, Mistress