GetFormerMaster(object)
Determines the player that was the master of a NPC.
object GetFormerMaster( object oHench = OBJECT_SELF );
Parameters
oHench
The henchman to get the former master of. (Default: OBJECT_SELF)
Description
Returns the former PC master of oHench and OBJECT_INVALID if oHench didn't have a master.
Remarks
You could use this function to spice up conversations of a former henchmen (that was dropped) and their former 'master'.
Requirements
#include "nw_i0_henchman"
Version
1.22
See Also
functions: | SetFormerMaster | SetWorkingForPlayer |
categories: | Henchmen/Familiars/Summoned Functions |
author: Charles Feduke, editor: John Shuell, Mistress