Marks someone as an NPC henchman's former master PC.
The PC to mark as oHench's former master.
The henchman NPC associate to mark.
Sets a local object variable on the henchman NPC associate to the value of the PC as the former master.
This is useful if you want to 'personalize' the NPC so that conversation threads or actions can focus on the last PC who was the 'master'.
|functions:||GetFormerMaster | GetHenchman | GetMaster | SetWorkingForPlayer|
author: Charles Feduke, editor: Jody Fletcher, Mistress