GiveChapterRewardItem(int, object)

Gives a reward item to the player.

void GiveChapterRewardItem(
    int nChapter,
    object oPC
);

Parameters

nChapter

oPC


Description

Based on the value of nChapter, one of the henchman reward items is given to oPC. It also gives an amount of XP based on the value of nChapter.



Remarks

Found in nw_i0_henchman.nss on line 496

Probably not useful in everyday scripting. XP is only given if nChapter is 1, 2, or 3. My guess is that no item is given either for other values of nChapter.


Requirements

#include "nw_i0_henchman"

Version

1.28

See Also

categories: Henchmen/Familiars/Summoned Functions | Module Specific Functions


 author: Lilac Soul, additional contributor(s): Lilac Soul