SetArtifactItem(string)

Stores the tag of the artifact item in a local string.

void SetArtifactItem(
    string sTag
);

Parameters

sTag

Tag of the artifact item


Description

Stores the tag of the artifact in a local string for later retrieval with GetArtifactItem and PlayerHasArtifactItem.



Remarks

Found in nw_j_artifact.nss line 97

This is part of Bioware’s own quest and reward system. It is hardly useful for anyone not copying that system to the very last detail, which in my opinion there is very little reason to do.


Requirements

#include "nw_j_artifact"

Version

1.28

See Also

functions: GetArtifactItem | Global | PlayerHasArtifactItem | TakeArtifactItem
categories: Local Variables Functions | Module Specific Functions


 author: Lilac Soul