SetArtifactItem(string)
Stores the tag of the artifact item in a local string.
void SetArtifactItem( string sTag );
Parameters
sTag
Tag of the artifact item
Description
Stores the tag of the artifact in a local string for later retrieval with GetArtifactItem and PlayerHasArtifactItem.
Remarks
Found in nw_j_artifact.nss line 97
This is part of Bioware’s own quest and reward system. It is hardly useful for anyone not copying that system to the very last detail, which in my opinion there is very little reason to do.
Requirements
#include "nw_j_artifact"
Version
1.28
See Also
functions: | GetArtifactItem | Global | PlayerHasArtifactItem | TakeArtifactItem |
categories: | Local Variables Functions | Module Specific Functions |
author: Lilac Soul