SetComplexItem(string)

Stores the tag of the complex item in a local string.

void SetComplexItem(
    string sTag
);

Parameters

sTag

Tag of the complex item


Description

Stores the tag of the complex in a local string for later retrieval with GetComplexItem and PlayerHasComplexItem.



Remarks

Found in nw_j_complex.nss line 97

This is part of Bioware’s own quest and reward system. It is hardly useful for anyone not copying that system to the very last detail, which in my opinion there is very little reason to do.


Requirements

#include "nw_j_complex"

Version

1.28

See Also

functions: GetComplexItem | Global | PlayerHasComplexItem | TakeArtifactItem | TakeComplexItem
categories: Local Variables Functions | Module Specific Functions


 author: Lilac Soul