SetComplexItem(string)
Stores the tag of the complex item in a local string.
void SetComplexItem( string sTag );
Parameters
sTag
Tag of the complex item
Description
Stores the tag of the complex in a local string for later retrieval with GetComplexItem and PlayerHasComplexItem.
Remarks
Found in nw_j_complex.nss line 97
This is part of Bioware’s own quest and reward system. It is hardly useful for anyone not copying that system to the very last detail, which in my opinion there is very little reason to do.
Requirements
#include "nw_j_complex"
Version
1.28
See Also
functions: | GetComplexItem | Global | PlayerHasComplexItem | TakeArtifactItem | TakeComplexItem |
categories: | Local Variables Functions | Module Specific Functions |
author: Lilac Soul