ClearPersonalReputation(object, object)

Changes the friendly or hostile feelings an NPC or creature may have towards a PC, NPC or other creature.

void ClearPersonalReputation(
    object oTarget,
    object oSource = OBJECT_SELF
);

Parameters

oTarget

PC, NPC or creature the oSource object will now view differently.

oSource

NPC or creature having changing it's view of oTarget. (Default: OBJECT_SELF)


Description

Clear all personal feelings that oSource has about oTarget. This is not a global effect for all members of a faction, it just affects the specific oSource.



Version

1.22

See Also

functions: AdjustReputation | GetFactionAverageReputation | GetReputation | GetStandardFactionReputation | SetStandardFactionReputation
categories: Reputation/Faction Functions


 author: Jody Fletcher