ClearPersonalReputation(object, object)
Changes the friendly or hostile feelings an NPC or creature may have towards a PC, NPC or other creature.
void ClearPersonalReputation( object oTarget, object oSource = OBJECT_SELF );
Parameters
oTarget
PC, NPC or creature the oSource object will now view differently.
oSource
NPC or creature having changing it's view of oTarget. (Default: OBJECT_SELF)
Description
Clear all personal feelings that oSource has about oTarget. This is not a global effect for all members of a faction, it just affects the specific oSource.
Version
1.22
See Also
functions: | AdjustReputation | GetFactionAverageReputation | GetReputation | GetStandardFactionReputation | SetStandardFactionReputation |
categories: | Reputation/Faction Functions |
author: Jody Fletcher