GetStandardFactionReputation(int, object)
Determines a creature's faction standing within a given standard faction group.
int GetStandardFactionReputation( int nStandardFaction, object oCreature = OBJECT_SELF );
Parameters
nStandardFaction
oCreature
Target creature to determine faction standing. (Default: OBJECT_SELF)
Description
Returns a number between 0 and 100 indicating the current faction standing of oCreature within the standard faction group indicated by nStandardFaction.
Remarks
The "cut-off points" are as follows:
90-100: Friendly (defends when attacked by others).
11-89: Neutral (won't attack, but won't help either).
0-10: Hostile (will attack on sight).
Version
1.61
See Also
functions: | ClearAllFactionMembers | ClearPersonalReputation | SetStandardFactionReputation |
categories: | Reputation/Faction Functions |
constants: | STANDARD_FACTION_* Constants |
author: Daniel Beckman, editor: Lilac Soul