GetDistanceToObject(object)

The distance from the caller of the script to the object in meters.

float GetDistanceToObject(
    object oObject
);

Parameters

oObject

A valid object variable describing the object you wish to measure the distance to.


Description

Returns the distance from the caller of the script to the object in meters. Return value is a float of -1.0 if the object to measure to is INVALID.



Remarks

The measurement taken will be from whatever in game object is calling this script.

Note that it of course can be invalid (-1.0) if they are in different areas, one object is not something that has a distance (Area's, module's), although items probably return the distance to the person that possess it (if it is possessed by a creature).


Version

1.22

See Also

functions: GetDistanceBetween | GetDistanceBetweenLocations
categories: Combat Information Functions | Core AI Functions | Math Functions | Movement Functions | Targeting Functions


 author: John Shuell, editor: Jasperre