IPGetIsRangedWeapon(object)
Checks if an item is a ranged weapon.
int IPGetIsRangedWeapon( object oItem );
Parameters
oItem
Item to check whether is a ranged weapon.
Description
Returns TRUE if oItem is a ranged weapon.
Remarks
Does exactly the same as GetWeaponRanged. From the "// doh !" comment in the function code, I'm guessing that Georg (creator of the function) forgot about that function...
I'd recommend that you use GetWeaponRanged instead of this function, as it will be more CPU friendly. Granted, unless you loop through 1,000 items, you probably won't be able to tell the difference, but still...
Requirements
#include "x2_inc_itemprop"
Version
1.61
See Also
functions: | GetWeaponRanged | IPGetIsBludgeoningWeapon | IPGetIsMeleeWeapon | IPGetIsProjectile |
categories: | Get Data from Object Functions | Item Properties Functions |
author: Lilac Soul