SetVictim(object)

Specifies name of NPC to be assassinated.

void SetVictim(
    object oVictim
);

Parameters

oVictim

Specific victim to be assassinated.


Description

Sets the (NW_J_ASSASSIN_VICTIM) local variable with the object to be targeted.



Remarks

Script: nw_j_assassin.nss: Line: 349

This is part of Bioware’s own quest and reward system. It is hardly useful for anyone not copying that system to the very last detail.


Requirements

#include "nw_j_assassin"

Version

1.29

See Also

functions: GetVictim | VictimDead | VictimDeadButNoItems
categories: Module Specific Functions


 author: Jody Fletcher