SetVictim(object)
Specifies name of NPC to be assassinated.
void SetVictim( object oVictim );
Parameters
oVictim
Specific victim to be assassinated.
Description
Sets the (NW_J_ASSASSIN_VICTIM) local variable with the object to be targeted.
Remarks
Script: nw_j_assassin.nss: Line: 349
This is part of Bioware’s own quest and reward system. It is hardly useful for anyone not copying that system to the very last detail.
Requirements
#include "nw_j_assassin"
Version
1.29
See Also
functions: | GetVictim | VictimDead | VictimDeadButNoItems |
categories: | Module Specific Functions |
author: Jody Fletcher