GetPLocalInt(object, string)

Determines the value of a locally stored variable from any PC in a party.

int GetPLocalInt(
    object oPC,
    string sLocalName
);

Parameters

oPC

PC whose party will be searched for the local variable.

sLocalName

Local variable name to get the value.


Description

Scans through all players in the party, to treat them all as a single entity for the purposes of most plots. This makes BioWare plots more multi-player friendly.



Remarks

Although not absolutely necessary, SetPLocalInt should be used. SetPLocalInt sets a local variable to all party members. With these two functions a multiplayer game can handle some players leaving and new players entering mid game.

GetPLocalInt is short for GetPartyLocalInt.

Same as aGetPLocalInt(object, string).


Requirements

#include "nw_i0_plot"

Version

1.28

See Also

functions: aGetPLocalInt | aSetPLocalInt | SetPLocalInt
categories: Local Variables Functions | Module Functions | Party Functions


 author: Tom Cassiotis, editor: Charles Feduke