SetPLocalInt(object, string, int)
Sets a variable that remains attached to a PC party.
void SetPLocalInt( object oPC, string sLocalName, int nValue );
Parameters
oPC
PC within a party.
sLocalName
Name of the variable.
nValue
Value the variable holds.
Description
Sets a local integer on every PC who belongs to the party that the oPC belongs to, identified by sLocalName with the value of nValue. This is useful for servers when parties are constantly changing (players disconnecting/reconnecting).
Remarks
Multi-player friendly way of tracking integers among an entire party of PCs. Same as aSetPLocalInt(object, string, int).
Requirements
#include "nw_i0_plot"
Version
1.28
See Also
functions: | aGetPLocalInt | aSetPLocalInt | GetPLocalInt |
categories: | Local Variables Functions | Module Functions | Party Functions |
author: Charles Feduke, additional contributor(s): Tom Cassiotis