aSetPLocalInt(object, string, int)
Sets a local integer on each of the party members.
void aSetPLocalInt( object oPC, string sLocalName, int nValue );
Parameters
oPC
Member of the PC party.
sLocalName
Name of the variable to be stored.
nValue
Value of the integer variable to be stored.
Description
This function sets a local variable iValue on each of the players that are in the PC's party as sLocalName. This function essentially performs a SetLocalInt(object, int, string) on each member of the party.
Remarks
Found in nw_j_assassin.nss, and used to make plots more multi-player friendly.
Requirements
#include "nw_j_assassin"
Version
1.28
See Also
functions: | aGetPLocalInt | GetPLocalInt | SetPLocalInt |
categories: | Local Variables Functions | Module Functions | Party Functions |
author: Michael Nork, editor: Charles Feduke