This page contains a detailed change log of all the updates and content changes done to the November 2004 version of the Lexicon. That version covered roughly through 1.64.


The bulk of the "Phase 1" update covers new material added by Bioware through 1.68 and the addition of the "value" column to the constants pages.


The bulk of the "Phase 2" update covers the new material Bioware released in 1.69 as well as a significant updates to the #include files. There are also some nifty new tutorials. This is the final update by the GLLUB team.


In both phases, if changes where made to an existing page that contains a link to send an e-mail to the original NWN Lexicon Group, the subject line of that e-mail message was altered to reflect that the page had been changed by us. Should the NWN Lexicon Group ever begin work again, they will be able to tell the bug report came from a page that was updated. However, the embedded e-mail address was tested and the e-mail came back as being undeliverable, so we have removed the "Send comments on this topic." option from all the pages. The code is still there, but it is hidden within a comment so that it will not show up. We also fixed the link to the "Home" page in the upper left corner of all the pages.

Phase 2 - Update to 1.69

Articles
File NameDescription of Change or Update
article.AdvancedScripting.index.htmlMoved Graziano Lenzi tutorial to be in alphabetical order. Added 2 new tutorials.
article.Basics.index.htmlAdded new number conversion primer. Fixed spelling error.
article.BeginningScripting.index.htmlAdded new compiler tutorial and put tutorials in alphabetical order.
article.Cut-scenes.index.htmlFixed spelling error and put entries in alphabetical order.
article.Operators.index.htmlFixed spelling error.
article.Toolset.index.htmlAdded new color, faction, and lag busting tutorials. Fixed spelling error.
article.WritingaModule.index.htmlFixed spelling error.

Categories
File NameDescription of Change or Update
categoryevent.Module.htmlAdded link to new OnPlayerChat page. Fixed spelling error.
categoryevent.PlaceableObject.htmlFixed spelling error.
categoryfunction.ActiononObject.htmlAdded x3_inc_skin function and 2 new 1.69 functions. Added links to SetColor, SetDescription, SetLockKeyRequired, SetLockKeyTag, SetLockLockable, SetLockLockDC, SetLockUnlockDC, SetName, SetPortraitID, and SetPortraitResRef. Updated description for ClearAllActions. Fixed spelling error. Added 2 functions from inc_mf_combat. Added link to 1 nw_i0_ochrejelly function. Added link to 1 x0_i0_assoc function.
categoryfunction.Animation.htmlAdded links to new functions.
categoryfunction.Area.htmlAdded 2 functions. Fixed spelling error. Added links to 3 x0_i0_destroy functions.
categoryfunction.Combat.htmlFixed spelling errors. Added missing periods. Added x0_i0_combat functions. Added GetFlankingRightLocation.
categoryfunction.CombatActions.htmlUpdated description for ClearAllActions. Fixed spelling error. Added x0_i0_combat functions. Removed GetFlankingRightLocation.
categoryfunction.Conversation.htmlAdded 1 x3_inc_string function.
categoryfunction.CoreAI.htmlFixed spelling error.
categoryfunction.CoreAITalent.htmlProof-reading fixes.
categoryfunction.Cut-Scene.htmlFixed spelling error.
categoryfunction.Database.htmlAdded x0_i0_campaign functions.
categoryfunction.Experience.htmlAdded nw_i0_plotwizard functions.
categoryfunction.GetData.htmlAdded x3_inc_skin "get" functions.
categoryfunction.GetDatafromCreature.htmlAdded x3_inc_skin "get" functions. Added link to 1 nw_i0_spells function. x0_i0_spells links. Added x0_i0_combat functions. Added x2_i0_spells function.
categoryfunction.GetDatafromObject.htmlAdded 2 new 1.69 functions and 1 x3_inc_string function. Added link to 1 nw_i0_generic function.
categoryfunction.Horse.htmlNew page.
categoryfunction.index.htmlUpdated with new function pages and added page indent.
categoryfunction.Inventory.htmlAdded x3_inc_skin functions. Proof-reading fixes.
categoryfunction.ItemCreation.htmlProof-reading fixes. Added links to 3 new 1.69 functions. Added x2_inc_craft functions.
categoryfunction.ItemProperties.htmlProof-reading fixes.
categoryfunction.Journal.htmlAdded nw_i0_plotwizard functions
categoryfunction.LocalVariables.htmlAdded x3_inc_skin and nw_i0_plotwizard functions.
categoryfunction.Math.htmlProof-reading fixes.
categoryfunction.Miscellaneous.htmlProof-reading fixes. Put the d() functions in numerical order.
categoryfunction.ModuleSpecific.htmlProof-reading fixes.
categoryfunction.Movement.htmlAdded links to new functions.
categoryfunction.PCOnly.htmlAdded links to 5 new 1.69 functions and 1 x3_inc_string function.
categoryfunction.Perception.htmlFixed spelling error.
categoryfunction.SavingThrow.htmlAdded x2_i0_spells function.
categoryfunction.SoundEffects.htmlAdded links to new functions.
categoryfunction.Spells.htmlAdded links to 1 nw_i0_spells function, 1 x0_i0_caltrops function and X x0_i0_spells functions. x0_i0_spells links. Added x2_i0_spells and x2_inc_spellhook function.
categoryfunction.SpellCastingEffects.htmlAdded link to x2_i0_spell function
categoryfunction.String.htmlAdded links to 4 x3_inc_string functions and 6 x0_i0_stringlib functions.
categoryfunction.TalentsSkillsFeats.CoreAITalent.htmlProof-reading fixes.
categoryfunction.Targeting.htmlSpelling correction.
categoryfunction.Traps.htmlAdded link to 1 nw_i0_spells function.
categoryfunction.VisualEffects.htmlAdded links to 1 function.

Constants
File NameDescription of Change or Update
constant.ANIMATION.htmlUpdated with new constant added in 1.69. Moved door animations to top of list so the list is in alphabetical order. Fixed spelling error.
constant.AREA.htmlAdded AREA_HEIGHT and AREA_WIDTH.
constant.CLASS_TYPE.htmlUpdated with new constant added in 1.69 and filled in description column.
constant.COLOR_CHANNEL.htmlNew page.
constant.FEAT.htmlUpdated with new constant added in 1.69, filled in some description columns, fixed spelling of armour.
constant.FOOTSTEP_TYPE.htmlUpdated with new constant added in 1.69. Fixed typo.
constant.index.htmlAdded 4 new constant pages to the list.
constant.IP_CONST_ADDITIONAL.htmlNew page.
constant.IP_CONST_FEAT.htmlUpdated with new constants added in 1.69.
constant.IP_CONST_QUALITY.htmlNew page.
constant.ITEM_APPR.htmlAdded link to function IPGetArmorAppearanceType and put "See Also" section in alphabetical order.
constant.ITEM_PROPERTY.htmlUpdated with new constants added in 1.69 and filled in some description columns.
constant.NW_FLAG.htmlAdded link to x0_i0_spawncond and fixed spelling error.
constant.NW_FLAG_BEHAVIOR.htmlAdded link to x0_i0_behavior.
constant.PACKAGE.htmlRemoved extra . from the description of PACKAGE_SHADOWDANCER.
constant.SKILL.htmlUpdated with new constant added in 1.69.
constant.SPELL.htmlUpdated with new constants added in 1.69 and filled in some description columns.
constant.STRING_COLOR.htmlNew page.
constant.TALKVOLUME.htmlUpdated with new constants added in 1.69. Made the functions referenced in the description to be clickable links.
constant.VFX_BEAM.htmlUpdated with new constant added in 1.69.
constant.VFX_DUR.htmlUpdated with new constants added in 1.69.
constant.VFX_EYES.htmlUpdated with new constants added in 1.69.
constant.VFX_IMP.htmlUpdated with new constants added in 1.69. Fixed image file name for VFX_IMP_POISON_S.
constant.VOICE_CHAT.htmlFleshed out description column with example sayings.
constant.X2_IP_ARMORTYPE.htmlAdded link to function IPGetArmorAppearanceType.

Events
File NameDescription of Change or Update
event.OnClick.htmlAdded clarification on placeables. Added to the See Also section.
event.OnDamaged.htmlCorrections made to HTML code.
event.OnPlayerChat.htmlNew page.

Functions
File NameDescription of Change or Update
function.ActionEquipItem.htmlFixed spelling error.
function.ActionPsionicCharm.htmlNew Page.
function.ActionPsionicMB.htmlNew Page.
function.AdjustAlignment.htmlAdded new 1.69 parameter. Adjusted carriage return in e-mail line.
function.AdjustFactionReputation.htmlProof-reading fixes.
function.AdvanceToNextToken.htmlNew Page.
function.AmIAHumanoid.htmlNew Page.
function.AnimActionFindPlaceable.htmlNew Page.
function.AnimActionGetUpFromChair.htmlNew Page.
function.AnimActionGoHome.htmlNew Page.
function.AnimActionGoInside.htmlNew Page.
function.AnimActionGoOutside.htmlNew Page.
function.AnimActionGoToStop.htmlNew Page.
function.AnimActionLeaveHome.htmlNew Page.
function.AnimActionLookAround.htmlNew Page.
function.AnimActionPlayRandomAnimation.htmlNew Page.
function.AnimActionPlayRandomBasicAnimation.htmlNew Page.
function.AnimActionPlayRandomCloseRange.htmlNew Page.
function.AnimActionPlayRandomGoodbye.htmlNew Page.
function.AnimActionPlayRandomGreeting.htmlNew Page.
function.AnimActionPlayRandomImmobile.htmlNew Page.
function.AnimActionPlayRandomInteractAnimation.htmlNew Page.
function.AnimActionPlayRandomMobile.htmlNew Page.
function.AnimActionPlayRandomTalkAnimation.htmlNew Page.
function.AnimActionPlayRandomUncivilized.htmlNew Page.
function.AnimActionRandomMoveAway.htmlNew Page.
function.AnimActionRest.htmlNew Page.
function.AnimActionShakeHead.htmlNew Page.
function.AnimActionSitInChair.htmlNew Page.
function.AnimActionStartInteracting.htmlNew Page.
function.AnimActionStartTalking.htmlNew Page.
function.AnimActionStopInteracting.htmlNew Page.
function.AnimActionStopTalking.htmlNew Page.
function.AnimActionTurnAround.htmlNew Page.
function.AnimDebug.htmlNew Page.
function.AnimInitialization.htmlNew Page.
function.ApplyEffectAtLocation.htmlFixed typo.
function.ArcaneArcherDamageDoneByBow.htmlNew Page.
function.ArcaneArcherCalculateBonus.htmlNew Page.
function.AssociateCheck.htmlFixed #include, this function is now in x0_i0_assoc not nw_i0_generic. Updated comments in example to reflect the correct file name. Enabled links.
function.AutoDC.htmlAdded note to remarks section.
function.CanCreatureBeDestroyed.htmlNew Page.
function.CheckCurrentAction.htmlNew Page.
function.CheckCurrentModes.htmlNew Page.
function.CheckDCStr.htmlNew Page.
function.CheckEnemyGroupingOnTarget.htmlFixed #include, this function is now in x0_i0_enemy not nw_i0_generic. Updated remarks to reflect new file location. Enabled link.
function.CheckFriendlyFireOnTarget.htmlFixed #include, this function is now in x0_i0_enemy not nw_i0_generic.
function.CheckIsAnimActive.htmlNew Page.
function.CheckIsCivilized.htmlNew Page.
function.CheckWayPoints.htmlFixed #include, this function is now in x0_i0_walkway not nw_i0_generic.
function.CICraftCheckBrewPotion.htmlNew page.
function.CICraftCheckScribeScroll.htmlNew page.
function.CICraftScribeScroll.htmlNew page.
function.CIGetCraftItemStructFrom2DA.htmlNew page.
function.CIGetIsCraftFeatBaseItem.htmlNew page.
function.CIGetIsSpellRestrictedFromCraftFeat.htmlNew page.
function.CIGetSpellWasUsedForItemCreation.htmlNew page.
function.CIUseCraftItemSkill.htmlNew page.
function.ClearActions.htmlNew Page.
function.ClearAllActions.htmlUpdated parameter descriptions, function description and remarks. Added sample code.
function.ClearArena.htmlFixed spelling error.
function.CompareLastSpellCast.htmlFixed #include, this function is now in x0_inc_generic not nw_i0_generic. Enabled link.
function.CountAllObjectsInAreaByTag.htmlNew Page.
function.CraftBrewPotion.htmlNew page.
function.CreateJewel.htmlFixed spelling error.
function.DebugPrintTalentID.htmlAdded remarks and #include x0_i0_debug requirement.
function.DeleteCampaignDBVariable.htmlNew Page.
function.DeleteSkinFloat.htmlNew Page.
function.DeleteSkinInt.htmlNew Page.
function.DeleteSkinString.htmlNew Page.
function.DestroyNearestObjectByTag.htmlNew Page.
function.DestroyObject.htmlUpdated description and remarks sections.
function.DestroyObjectsInAreaByTag.htmlNew Page.
function.DetermineEnemies.htmlFixed #include, this function is now in x0_i0_enemy not nw_i0_generic. Spaced over the struct contents and sample code.
function.doAura.htmlNew Page.
function.DoCaltropEffect.htmlNew Page.
function.DoCaltropsEffect.htmlNew Page.
function.DoCamoflage.htmlNew Page.
function.DoDirgeEffect.htmlNew Page.
function.DoGiveXP.htmlAdded to remarks section.
function.DoGrenade.htmlNew Page.
function.DoMagicFang.htmlNew Page.
function.DoMindBlast.htmlNew Page.
function.DoMissileStorm.htmlNew Page.
function.DoLevelUp.htmlAdded x0_i0_henchman comment to remarks section.
function.DoPetrification.htmlNew Page.
function.DoSpellBreach.htmlNew Page.
function.DoSpikeGrowthEffect.htmlNew Page.
function.DoTrapSpike.htmlNew Page.
function.DubugPrintTalentID.htmlFixed #include, this function is now in x0_i0_debug not nw_i0_generic. Updated remarks section with the correct line number.
function.EffectDamageShield.htmlFixed spelling error.
function.EffectLinkEffects.htmlFixed spelling errors.
function.EffectMissChance.htmlFixed spelling errors.
function.EffectModifyAttacks.htmlFixed spelling errors.
function.EffectMovementSpeedDecrease.htmlFixed spelling errors.
function.EffectMovementSpeedIncrease.htmlFixed spelling errors.
function.EffectNegativeLevel.htmlFixed spelling errors.
function.EffectParalyze.htmlFixed spelling errors.
function.EffectPetrify.htmlFixed spelling errors.
function.EffectPoison.htmlFixed spelling errors.
function.EffectPolymorph.htmlFixed spelling errors.
function.EffectRegenerate.htmlFixed spelling errors.
function.EffectResurrection.htmlFixed spelling errors.
function.EffectSanctuary.htmlFixed spelling errors.
function.EffectSavingThrowDecrease.htmlFixed spelling errors.
function.EffectSavingThrowIncrease.htmlFixed spelling errors.
function.EffectSeeInvisible.htmlFixed spelling errors.
function.EffectSilence.htmlFixed spelling errors.
function.EffectSkillDecrease.htmlFixed spelling errors.
function.EffectSkillIncrease.htmlFixed spelling errors.
function.EffectSleep.htmlFixed spelling errors.
function.EffectSlow.htmlFixed spelling errors.
function.EffectSpellFailure.htmlFixed spelling errors.
function.EffectSpellImmunity.htmlFixed spelling errors.
function.EffectSpellLevelAbsorption.htmlFixed spelling errors.
function.EffectSummonCreature.htmlFixed some typos.
function.EffectVisualEffect.htmlFixed spelling error.
function.EquipAppropriateWeapons.htmlFixed #include, this function is now in x0_i0_equip not nw_i0_generic.
function.EventSpellCastAt.htmlFixed typo and enabled links.
function.ExplodeObject.htmlNew Page.
function.FindSingleRangedTarget.htmlFixed #include, this function is now in x0_i0_enemy not nw_i0_generic. Added period to end of description. Spelled out meter.
function.FindSubString.htmlAdded new 1.69 parameter.
function.GenerateNewLocationFromLocation.htmlFixed #include, this function is now in x0_i0_position not nw_i0_generic.
function.GetAheadLocation.htmlFixed spelling error.
function.GetAlliedHD.htmlAdded remarks section and removed requirements section.
function.GetAnimationCondition.htmlNew Page.
function.GetAreaSize.htmlClarified return value. Updated description. Added remarks, example, and constant link.
function.GetAssociateHealMaster.htmlAdded #include x0_i0_assoc requirement.
function.GetAssociateStartLocation.htmlFixed #include, this function is now in x0_i0_assoc not nw_i0_generic.
function.GetAssociateState.htmlAdded #include x0_i0_assoc requirement and updated remarks.
function.GetBehaviorState.htmlFixed #include, this function is now in x0_i0_behavior not nw_i0_generic.
function.GetCampaignDBFloat.htmlNew Page.
function.GetCampaignDBInt.htmlNew Page.
function.GetCampaignDBLocation.htmlNew Page.
function.GetCampaignDBName.htmlNew Page.
function.GetCampaignDBString.htmlNew Page.
function.GetCampaignDBVector.htmlNew Page.
function.GetCanLevelUp.htmlAdded x0_i0_henchman comment to remarks section. Fixed second parameter type. It is an object, not an action.
function.GetCasterAbilityModifier.htmlNew Page.
function.GetChangeInX.htmlFixed spelling errors and added link.
function.GetColor.htmlNew Page.
function.GetCombatCondition.htmlNew Page.
function.GetCreatureHomeWaypoint.htmlNew Page.
function.GetCurrentFriend.htmlNew Page.
function.GetCurrentInteractionTarget.htmlNew Page.
function.GetDamageDealtByType.htmlUpdated description, known bugs, and version number.
function.GetDescription.htmlNew Page.
function.GetEnemyHD.htmlAdded remarks section and removed requirements section.
function.GetEpicSpellSaveDC.htmlNew Page.
function.GetFarRightDirection.htmlFixed parameter type.
function.GetFetchee.htmlFixed #include link. This function is in nw_j_fetch not nw_j_guard.
function.GetFetchItem.htmlProof-reading fix.
function.GetFirstPC.htmlAdded warning about this function not being multiplayer friendly.
function.GetFogAmount.htmlFixed typo and added example.
function.GetFogColor.htmlAdded remarks.
function.GetFollowDistance.htmlFixed #include, this function is now in x0_i0_assoc not nw_i0_generic.
function.GetFormerMaster.htmlFixed #include spelling.
function.GetFortitudeSavingThrow.htmlSpelling correction.
function.GetHasEffect.htmlFixed #include, this function is now in x0_i0_match not nw_i0_generic. Added void to main function in the example.
function.GetHitDice.htmlAdded warning about this function not being multiplayer friendly.
function.GetIsAreaInterior.htmlFixed version number.
function.GetIsBusyWithAnimation.htmlNew Page.
function.GetIsFighting.htmlFixed #include, this function is now in x0_inc_generic not nw_i0_generic. Enabled links.
function.GetIsMagicalItem.htmlNew Page.
function.GetIsMagicStatBonus.htmlNew Page.
function.GetIsPlayerCharacter.htmlNew Page.
function.GetIsPostOrWalking.htmlFixed #include, this function is now in x0_i0_walkway not nw_i0_generic.
function.GetItemStackSize.htmlUpdated description, updated remarks, added more links, indented sample code.
function.GetLastGenericSpellCast.htmlFixed #include, this function is now in x0_inc_generic not nw_i0_generic. Enabled links.
function.GetMatchCompatibility.htmlFixed #include, this function is now in x0_i0_match not nw_i0_generic. Enabled link.
function.GetMaterialComponentTag.htmlNew page.
function.GetMeleeWeapon.htmlNew Page.
function.GetModuleName.htmlAdded remarks section.
function.GetMostDangerousClass.htmlFixed #include, this function is now in x0_i0_enemy not nw_i0_generic. Spaced over the struct contents and sample code.
function.GetNearestCorpse.htmlNew Page.
function.GetNearestSeenOrHeardEnemy.htmlFixed #include, this function is now in x0_i0_enemy not nw_i0_generic.
function.GetNextToken.htmlNew Page.
function.GetNumberOfMeleeAttackers.htmlFixed #include, this function is now in x0_i0_enemy not nw_i0_generic.
function.GetNumberOfRangedAttackers.htmlFixed #include, this function is now in x0_i0_enemy not nw_i0_generic.
function.GetNumberPartyMembers.htmlUpdated description, removed known bugs section, updated version number, cleaned up remarks and code sample.
function.GetNumberTokens.htmlNew Page.
function.GetNumStackedItems.htmlUpdated parameter description, updated description, added remarks section, added more links, minor fix made in sample code.
function.GetObjectByTag.htmlFixed spelling error.
function.GetPCChatMessage.htmlNew Page.
function.GetPCChatSpeaker.htmlNew Page.
function.GetPCChatVolume.htmlNew Page.
function.GetPercentageHPLoss.htmlFixed #include, this function is now in x0_i0_assoc not nw_i0_generic.
function.GetPlotGiver.htmlSpelling correction.
function.GetRacialTypeCount.htmlFixed #include, this function is now in x0_i0_enemy not nw_i0_generic.
function.GetRandomDelay.htmlAdded Known Bugs section.
function.GetRandomFriend.htmlNew Page.
function.GetRandomObjectByTag.htmlNew Page.
function.GetRandomObjectByType.htmlNew Page.
function.GetRandomStop.htmlNew Page.
function.GetSizeModifier.htmlNew Page.
function.GetSkillRank.htmlHTML fix in e-mail address.
function.GetSkinFloat.htmlNew Page.
function.GetSkinInt.htmlNew Page.
function.GetSkinString.htmlNew Page.
function.GetSkyBox.htmlAdded remarks and example.
function.GetSlashingWeapon.htmlNew Page.
function.GetSpawnInCondition.htmlFixed #include, this function is now in x0_i0_spawncond not nw_i0_generic.
function.GetStoryItem.htmlProof-reading fix.
function.GetStringTokenizer.htmlNew Page.
function.GetTilesetResRef.htmlAdded remarks and example.
function.GetTokenByPosition.htmlNew Page.
function.GetUniform.htmlProof-reading fixes.
function.GiveRingToPlayer.htmlProof-reading fixes.
function.gplotAppraiseFavOpenStore.htmlNew Page.
function.GZCanNotUseGazeAttackCheck.htmlNew Page.
function.GZGetHighestSpellcastingClassLevel.htmlNew Page.
function.HasGold.htmlAdded comment to remarks section and updated code section so it will compile.
function.HasItem.htmlAdded comment to remarks section. Added sample code.
function.HasMoreTokens.htmlNew Page.
function.HorseAddHorseMenu.htmlNew Page.
function.HorseChangeToDefault.htmlNew Page.
function.HorseCreateHorse.htmlNew Page.
function.HorseDismount.htmlNew Page.
function.HorseForceJump.htmlNew Page.
function.HorseGetCanBeMounted.htmlNew Page.
function.HorseGetHasAHorse.htmlNew Page.
function.HorseGetHorse.htmlNew Page.
function.HorseGetIsAMount.htmlNew Page.
function.HorseGetIsDisabled.htmlNew Page.
function.HorseGetIsMounted.htmlNew Page.
function.HorseGetMountFailureMessage.htmlNew Page.
function.HorseGetMountTail.htmlNew Page.
function.HorseGetMyHorse.htmlNew Page.
function.HorseGetOwner.htmlNew Page.
function.HorseGetPaladinMount.htmlNew Page.
function.HorseHitchHorses.htmlNew Page.
function.HorseIfNotDefaultAppearanceChange.htmlNew Page.
function.HorseInstantDismount.htmlNew Page.
function.HorseInstantMount.htmlNew Page.
function.HorseMount.htmlNew Page.
function.HorseMoveAssociates.htmlNew Page.
function.HorsePreloadAnimations.htmlNew Page.
function.HorseReloadFromDatabase.htmlNew Page.
function.HorseRemoveOwner.htmlNew Page.
function.HorseRestoreHenchmenLocations.htmlNew Page.
function.HorseRestoreInventory.htmlNew Page.
function.HorseSaveToDatabase.htmlNew Page.
function.HorseSetOwner.htmlNew Page.
function.HorseSetPhenotype.htmlNew Page.
function.HorseStoreInventory.htmlNew Page.
function.HorseSummonPaladinMount.htmlNew Page.
function.HorseUnsummonPaladinMount.htmlNew Page.
function.index.htmlPut numerical "d" based functions in order. Added links to all the new pages. Added 2 new horse functions and removed one.

NOTE: This file was not proof-read.
function.InsertString.htmlCorrected font color in sample code.
function.InvisibleTrue.htmlNew Page.
function.IPCopyItemProperties.htmlNew Page.
function.IPCreateAndModifyArmorRobe.htmlNew Page.
function.IPGetArmorAppearanceType.htmlNew Page.
function.IPGetIsIntelligentWeapon.htmlProof-reading fixes.
function.IPGetItemHasProperty.htmlProof-reading fixes.
function.IPGetModifiedWeapon.htmlNew Page.
function.IPGetNumberOfArmorAppearances.htmlNew Page.
function.IPGetRandomArmorAppearanceType.htmlProof-reading fix.
function.IPGetTargetedOrEquippedArmor.htmlNew Page.
function.IPGetTargetedOrEquippedMeleeWeapon.htmlNew Page.
function.IPGetWeaponAppearanceType.htmlNew Page.
function.ItemPropertyAdditional.htmlNew Page.
function.ItemPropertyMaterial.htmlNew Page.
function.ItemPropertyQuality.htmlNew Page.
function.KillAndExplode.htmlNew Page.
function.KillAndReplaceDecay.htmlNew Page.
function.KillAndReplaceDecorative.htmlNew Page.
function.KillAndReplaceLootable.htmlNew Page.
function.KillAndReplaceRaiseable.htmlNew Page.
function.KillAndReplaceSelectable.htmlNew Page.
function.LootInventory.htmlNew Page.
function.LootInventorySlots.htmlNew Page.
function.MatchCombatProtections.htmlFixed #include, this function is now in x0_i0_match not nw_i0_generic. Updated remarks section with the correct line number. Added the 7 spells that are tested for. Enabled link.
function.MatchElementalProtections.htmlFixed #include, this function is now in x0_i0_match not nw_i0_generic. Fixed missing word in description. Updated remarks section with the correct line number. Added the 4 spells that are tested for. Enabled link.
function.MatchSpellProtections.htmlFixed #include, this function is now in x0_i0_match not nw_i0_generic. Updated remarks section with the correct line number. Added the 11 spells that are tested for. Enabled link.
function.MaximizeOrEmpower.htmlNew Page.
function.MyPrintString.htmlFixed #include, this function is now in x0_i0_debug not nw_i0_generic. Enabled links. Updated description.
function.OpenInventory.htmlUpdated description, remarks and version number.
function.PlayerWearsUniform.htmlFixed #include, this function is in nw_j_guard not nw_j_rescue. Enabled link.
function.PlayImmobileAmbientAnimations.htmlFixed #include, this function is now in x0_i0_anims not nw_i0_generic.
function.PlayMobileAmbientAnimations_Avian.htmlNew Page.
function.PlayMobileAmbientAnimations_NonAvian.htmlNew Page.
function.PlaySpeakSoundByStrRef.htmlNew Page.
function.plotCanRemoveXP.htmlNew Page.
function.PrintLocation.htmlFixed #include, this function is in x0_i0_position not nw_i0_generic.
function.PWGiveExperienceParty.htmlNew Page.
function.PWSetMinLocalIntAndJournalForItemAcquired.htmlNew Page.
function.PWSetMinLocalIntAndJournalForOpenerParty.htmlNew Page.
function.PWSetMinLocalIntParty.htmlNew Page.
function.PWSetMinLocalIntPartyPCSpeaker.htmlNew Page.
function.RaiseCorpse.htmlNew Page.
function.RemoveAmbientSleep.htmlFixed spelling error.
function.RemoveAnySpellEffects.htmlNew Page.
function.RemoveSpellEffects.htmlAdded 2 links. Fixed spelling error.
function.RemoveSpellEffects2.htmlNew Page.
function.ResetHenchmenState.htmlFixed #include, this function is in x0_i0_assoc not nw_i0_generic.
function.RespondToShout.htmlAdded carriage return in description, added #include requirement, and enabled link.
function.RetrieveCampaignDBObject.htmlNew Page.
function.Reward_2daXP.htmlNew Page.
function.RewardGP.htmlFixed spelling error.
function.SetAILevel.htmlFixed spelling error.
function.SetAnimationCondition.htmlNew Page.
function.SetAssociateStartLocation.htmlFixed #include, this function is in x0_i0_assoc not nw_i0_generic.
function.SetAssociateState.htmlFixed #include, this function is in x0_i0_assoc not nw_i0_generic and updated remarks.
function.SetBehaviorState.htmlFixed #include, this function is now in x0_i0_behavior not nw_i0_generic.
function.SetCampaignDBFloat.htmlNew Page.
function.SetCampaignDBInt.htmlNew Page.
function.SetCampaignDBLocation.htmlNew Page.
function.SetCampaignDBString.htmlNew Page.
function.SetCampaignDBVector.htmlNew Page.
function.SetColor.htmlNew Page.
function.SetCombatCondition.htmlNew Page.
function.SetCreatureHomeWaypoint.htmlNew Page.
function.SetCurrentFriend.htmlNew Page.
function.SetCurrentInteractionTarget.htmlNew Page.
function.SetCustomToken.htmlFixed html code displaying < and > incorrectly. Added link to new tutorial.
function.SetDescription.htmlNew Page.
function.SetEncounterActive.htmlFixed typo in the first parameter name.
function.SetFogAmount.htmlAdded remarks and example.
function.SetFogColor.htmlUpdated remarks section and added second example.
function.SetLastGenericSpellCast.htmlFixed #include, this function is now in x0_inc_generic not nw_i0_generic. Enabled links.
function.SetListeningPatterns.htmlFixed #include, this function is now in x0_i0_spawncond not nw_i0_generic.
function.SetLocalFloat.htmlCorrected font color in sample code and fixed spelling error.
function.SetLocalInt.htmlCorrected font color in sample code.
function.SetLocalLocation.htmlCorrected font color in sample code.
function.SetLocalString.htmlCorrected font color in sample code and fixed spelling errors.
function.SetLockKeyRequired.htmlMoved from category Get Data from Object to category Action on Object.
function.SetLockKeyTag.htmlMoved from category Get Data from Object to category Action on Object.
function.SetLockLockable.htmlMoved from category Get Data from Object to category Action on Object.
function.SetLockLockDC.htmlMoved from category Get Data from Object to category Action on Object.
function.SetLockUnlockDC.htmlMoved from category Get Data from Object to category Action on Object.
function.SetName.htmlAdded remark that this will not work on player objects. Moved from category Get Data from Object to category Action on Object.
function.SetObjectIsDestroyable.htmlNew Page.
function.SetPCChatMessage.htmlNew Page.
function.SetPCChatVolume.htmlNew Page.
function.SetPlotGiver.htmlSpelling correction.
function.SetPortraitId.htmlMoved from category Get Data from Object to category Action on Object.
function.SetPortraitResRef.htmlMoved from category Get Data from Object to category Action on Object.
function.SetSkinFloat.htmlNew Page.
function.SetSkinInt.htmlNew Page.
function.SetSkinString.htmlNew Page.
function.SetSkyBox.htmlAdded second example.
function.SetSpawnInCondition.htmlFixed #include, this function is now in x0_i0_spawncond not nw_i0_generic.
function.SetSpawnInLocals.htmlFixed #include, this function is now in x0_i0_spawncond not nw_i0_generic.
function.SetUseableFlag.htmlMoved from category Get Data from Object to category Action on Object.
function.SetValidItem.htmlSpelling correction.
function.SKIN_SupportEquipSkin.htmlNew Page.
function.SKIN_SupportGetSkin.htmlNew Page.
function.SpeakLocation.htmlFixed #include, this function is in x0_i0_position not nw_i0_generic.
function.SpecialTactics.htmlNew Page.
function.SpecialTacticsAmbusher.htmlNew Page.
function.SpecialTacticsCowardly.htmlNew Page.
function.SpecialTacticsDefensive.htmlNew Page.
function.SpecialTacticsRanged.htmlNew Page.
function.spellApplyMindBlank.htmlNew Page.
function.SpellDelay.htmlAdded note to remarks section.
function.spellsDispelAoE.htmlNew Page.
function.spellsDispelMagic.htmlNew Page.
function.spellsGenericAreaOfEffect.htmlNew Page.
function.spellsInflictTouchAttack.htmlNew Page.
function.spellsIsFlying.htmlNew Page.
function.spellsIsImmuneToPetrification.htmlNew Page.
function.spellsIsMindless.htmlNew Page.
function.spellsIsTarget.htmlNew Page.
function.spellsStinkingCloud.htmlNew Page.
function.SplitCreature.htmlNew Page.
function.StartProtectionLoop.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.StoreCampaignDBObject.htmlNew Page.
function.StringParse.htmlNew Page.
function.StringRemoveParsed.htmlNew Page.
function.StringReplace.htmlNew Page.
function.StringToRGBString.htmlNew Page.
function.SurrenderAllToEnemies.htmlFixed spelling errors.
function.SupernaturalEffect.htmlFixed spelling error.
function.TakeArtifactItem.htmlAdded requirements section and updated description.
function.TakeComplexItem.htmlAdded requirements section. Proof-reading fix.
function.TakeFetchItem.htmlAdded #include requirement section. Clarification made to remarks section. Proof-reading fixes.
function.TakeGold.htmlUpdated requirements section.
function.TakeNumItems.htmlFixed spelling error.
function.TalentAdvancedBuff.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentAdvancedProtectSelf.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentBardSong.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic. Proof-reading fix.
function.TalentBuffSelf.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentCureCondition.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic. Proof-reading fixes.
function.TalentDragonCombat.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentEnhanceOthers.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentFlee.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentHeal.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic. Proof-reading fixes.
function.TalentHealingSelf.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic. Proof-reading fix.
function.TalentMeleeAttack.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentMeleeAttacked.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentPersistentAbilities.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentRangedAttackers.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentRangedEnemies.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentSeeInvisible.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentSneakAttack.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentSpellAttack.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentSummonAllies.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentUseEnhancementOnSelf.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentUseProtectionOnSelf.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentUseProtectionOthers.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TalentUseTurning.htmlFixed #include, this function is now in x0_i0_talent not nw_i0_generic.
function.TLChangeAreaGroundTiles.htmlAdded links to 2 functions.
function.TLChangeAreaGroundTilesEx.htmlNew Page.
function.TLResetAreaGroundTiles.htmlAdded links to 2 functions.
function.TLResetAreaGroundTilesEx.htmlNew Page.
function.TLVFXPillar.htmlNew Page.
function.TrapDoElectricalDamage.htmlNew Page.
function.TriggerExplodeObject.htmlNew Page.
function.TriggerRaiseCorpse.htmlNew Page.
function.VerifyCombatMeleeTalent.htmlFixed #include, this function is now in x0_i0_match not nw_i0_generic.
function.VerifyDisarm.htmlFixed #include, this function is now in x0_i0_match not nw_i0_generic.
function.WalkWayPoints.htmlFixed #include, this function is now in x0_i0_walkway not nw_i0_generic.
function.X2CastOnItemWasAllowed.htmlNew Page.
function.X2GetSpellCastOnSequencerItem.htmlNew Page.
function.X2PreSpellCastCode.htmlNew Page.
function.X2RunUserDefinedSpellScript.htmlNew Page.
function.X2UseMagicDeviceCheck.htmlNew Page.

Images
File NameDescription of Change or Update
beam_disintegrate.jpgNew VFX_BEAM_* screenshot.
dur_arrowinback.jpgNew VFX_DUR_* screenshot.
dur_arrowinchestl.jpgNew VFX_DUR_* screenshot.
dur_arrowinchestr.jpgNew VFX_DUR_* screenshot.
dur_arrowinface.jpgNew VFX_DUR_* screenshot.
dur_arrowinhead.jpgNew VFX_DUR_* screenshot.
dur_arrowinsternum.jpgNew VFX_DUR_* screenshot.
dur_arrowintemples.jpgNew VFX_DUR_* screenshot.
dur_pdkfear.jpgNew VFX_DUR_* screenshot.
dur_quillinchest.jpgNew VFX_DUR_* screenshot.
eyes_*.jpg61 New VFX_EYES_* screenshots for cyan, orange, purple, yellow and white eye colors.
imp_pdk_finalstand.jpgNew VFX_IMP_* screenshot.
imp_pdk_genheadhit.jpgNew VFX_IMP_* screenshot.
imp_pdk_genpulse.jpgNew VFX_IMP_* screenshot.
imp_pdk_heroshield.jpgNew VFX_IMP_* screenshot.
imp_pdk_inspirecourage.jpgNew VFX_IMP_* screenshot.
imp_pdk_nightmareheadhit.jpgNew VFX_IMP_* screenshot.
imp_pdk_oath.jpgNew VFX_IMP_* screenshot.
imp_pdk_rallycry.jpgNew VFX_IMP_* screenshot.
imp_pdk_wrath.jpgNew VFX_IMP_* screenshot.
imp_starburstgreen.jpgNew VFX_IMP_* screenshot.
imp_starburstred.jpgNew VFX_IMP_* screenshot.
proleric_ht_001.jpg*.jpgNew images for Proleric's horse and scaling tutorial. 14 files.
tutorials_colors_clth.jpgNew image for colors tutorial. Cloth and leather colors.
tutorials_colors_metal.jpgNew image for colors tutorial. Metal colors.
tutorial-Kookoo-Factions-scrn*.jpgNew images for Kookoo's faction tutorial. 10 files.
tutorial_script-cache.jpgNew image for script caching tutorial.
StringToRGBString_Colored_Text.gifNew image for the StringToRGBString function.

Includes
File NameDescription of Change or Update
include.inc_mf_combat.htmlEnabled links to new function pages.
include.inc_xp2_familiar.htmlAdded See Also link.
include.index.htmlUpdated with new pages and information. Added indent at left hand margin.
include.nw_all_feedback5.htmlUpdated page description.
include.nw_c3_waypoint1.htmlUpdated wording about this file not really being a library file.
include.nw_ch_ac7.htmlUpdated page description.
include.nw_ch_fighter1.htmlAdded GetMaster notation and updated the description.
include.nw_cd_lv123.htmlUpdated wording about this file not really being a library file.
include.nw_d2_racesnh.htmlAdded page description.
include.nw_i0_2q4luskan.htmlAdded missing constants and put existing ones in alphabetical order.
include.nw_i0_generic.htmlAdded links to referenced #includes, added constants list, added missing function names, added periods to description column, removed functions that are now located in different include files.
include.nw_i0_henchman.htmlFilled in some missing descriptions. Put the constants in alphabetical order.
include.nw_i0_ochrejelly.htmlEnabled link and added function description.
include.nw_i0_plot.htmlFilled in some missing descriptions. Put the constants in alphabetical order.
include.nw_i0_plotwizard.htmlNew page.
include.nw_i0_spells.htmlFixed typo in constants list, enabled links, updated some descriptions, and added "See Also".
include.nw_i0_tool.htmlPut the constants in alphabetical order. Added internal function notations, and updated description.
include.nw_j_artifact.htmlAdded page description and internal function notations. Added link to TakeArtifactItem.
include.nw_j_assassin.htmlAdded page description, spelling corrections, and internal function notations.
include.nw_j_complex.htmlAdded page description, internal function notations, and filled in description for TakeComplexItem.
include.nw_j_fetch.htmlAdded page description, missing functions, internal function notations, and proof-reading fixes.
include.nw_j_guard.htmlAdded page description, internal function notations, missing functions and proof-reading fixes.
include.nw_j_rescue.htmlAdded page description, internal function notations, and missing functions.
include.nw_j_story.htmlAdded page description, internal function notations, and missing functions.
include.nw_j_theft.htmlNew page.
include.nw_o0_death.htmlAdded note about x3_inc_horse now being included.
include.nw_o0_respawn.htmlSpelling correction.
include.nw_o0_itemmaker.htmlAdded internal function notations. Proof-reading fixes.
include.nw_o2_classweap.htmlGutted this page. The file is *EXACTLY* the same as nw_o2_feat. No sense listing everything twice.
include.nw_o2_coninclude.htmlAdded page description, constants, missing function (dbSpeak), and "See Also" section.
include.nw_o2_feat.htmlAdded page description.
include.nw_s0_conecold.htmlAdded notes.
include.nw_s0_gate.htmlAdded description.
include.nw_s0_grshconj.htmlAdded description.
include.nw_s0_prisspray.htmlAdded description.
include.nw_s0_summon.htmlAdded description.
include.nw_s3_alcohol.htmlAdded description.
include.x0_i0_anims.htmlAdded constants list and added missing function names.
include.x0_i0_assoc.htmlNew page.
include.x0_i0_behavior.htmlNew page.
include.x0_i0_caltrops.htmlNew page.
include.x0_i0_campaign.htmlNew page.
include.x0_i0_combat.htmlNew page.
include.x0_i0_common.htmlAdded description, constants, and missing functions.
include.x0_i0_corpses.htmlNew page.
include.x0_i0_db.htmlNew page.
include.x0_i0_debug.htmlNew page.
include.x0_i0_deckmany.htmlNew page.
include.x0_i0_destroy.htmlNew page.
include.x0_i0_enemy.htmlNew page.
include.x0_i0_equip.htmlNew page.
include.x0_i0_henchman.htmlNew page.
include.x0_i0_highlight.htmlNew page.
include.x0_i0_infdesert.htmlNew page.
include.x0_i0_infinite.htmlNew page.
include.x0_i0_match.htmlNew page.
include.x0_i0_modes.htmlNew page.
include.x0_i0_npckilled.htmlNew page.
include.x0_i0_partywide.htmlChanged internal file name to be lowercase and added description.
include.x0_i0_petrify.htmlAdded description.
include.x0_i0_plotgiver.htmlAdded description and constants.
include.x0_i0_position.htmlAdded description, constants, and periods to end of function descriptions. Added missing functions.
include.x0_i0_projtrap.htmlAdded description and added missing function.
include.x0_i0_secret.htmlNew page.
include.x0_i0_seennode.htmlNew page.
include.x0_i0_spawncond.htmlNew page.
include.x0_i0_spells.htmlNew page.
include.x0_i0_stringlib.htmlNew page.
include.x0_i0_talent.htmlNew page.
include.x0_i0_transform.htmlNew page.
include.x0_i0_transport.htmlNew page.
include.x0_i0_treasure.htmlNew page.
include.x0_i0_voice.htmlNew page.
include.x0_i0_walkway.htmlNew page.
include.x0_inc_generic.htmlNew page.
include.x0_inc_henai.htmlNew page.
include.x0_inc_portal.htmlNew page.
include.x0_inc_skills.htmlNew page.
include.x0_inc_states.htmlNew page.
include.x1_inc_cutscene.htmlNew page.
include.x2_am_inc.htmlNew page.
include.x2_i0_spells.htmlNew page.
include.x2_inc_banter.htmlNew page.
include.x2_inc_beholder.htmlNew page.
include.x2_inc_compon.htmlNew page.
include.x2_inc_craft.htmlNew page.
include.x2_inc_cutscene.htmlNew page.
include.x2_inc_globals.htmlNew page.
include.x2_inc_intweapon.htmlNew page.
include.x2_inc_itemprop.htmlAdded description, constants, and missing functions.
include.x2_inc_plot.htmlNew page.
include.x2_inc_restsys.htmlNew page.
include.x2_inc_shifter.htmlNew page.
include.x2_inc_spellhook.htmlNew page.
include.x2_inc_summscale.htmlNew page.
include.x2_inc_switches.htmlNew page.
include.x2_inc_toollib.htmlAdded description, constants, 3 missing functions, and "See Also" section.
include.x2_inc_treasure.htmlNew page.
include.x2_inc_ws_smith.htmlNew page.
include.x3_inc_horse.htmlNew page.
include.x3_inc_skin.htmlNew page.
include.x3_inc_string.htmlNew page.

Other Miscellaneous Changes
File NameDescription of Change or Update
home.htmlReplaces home.shtml. Added 1.69 version information. Replaced chic on phone with NWN Eye. Removed contact info and added sample code coloring in 1.68 update section. Fixed grammar error.
home.shtmlReplaced with home.html.
other.contributer.htmlAdded list of contributers for Phase 2.
other.gllub.changelog.htmlUpated page to include a detailed list of Phase 2 related changes. You are looking at it. BOO! Made file names clickable links for ease of use. Added Beta Version (last time the file was changed) and Status (state of the file, in the works, ready for proof-reading, done, etc.) columns.
other.gllub.missing.include.function.pages.htmlNew page. A list #include files and any non-internal functions that still need individual pages generated. This list is intended to make it easier for another team to pick up updating where we left off.
other.index.tab.htmlFile removed. Index tab should be functioning correctly now.
other.reference.htmlAdded link to #include index page and added 's' to Data Types.

Primers
File NameDescription of Change or Update
primer.breakStatement.htmlBug fix reported by Pondo.
primer.CodeBlockDelimiter.htmlCorrections made to HTML code.
primer.number_conversion.htmlNew page.
primer.doLoop.htmlCorrections made to HTML code.
primer.forLoop.htmlCorrections made to HTML code.
primer.LogicalOperatorsTruthTests.htmlCorrections made to HTML code.
primer.TernaryConditional.htmlGreatly expanded.
primer.whileLoop.htmlCorrections made to HTML code.

Resources
File NameDescription of Change or Update
resource.Creatures.Aberrations.htmlAdded new creature.
resource.Creatures.Animals,Other.htmlAdded new creatures.
resource.Creatures.Animals,PaladinMounts.htmlNew page.
resource.Creatures.Constructs.htmlAdded new creatures.
resource.Creatures.Dragons.htmlAdded new creatures.
resource.Creatures.Giant,Ogres.htmlAdded new creature.
resource.Creatures.Humanoid,Fey.htmlAdded new creatures.
resource.Creatures.index.htmlAdded link to new page.
resource.Creatures.Insects,Spiders.htmlAdded new creature.
resource.Creatures.NPCs,Dwarves.htmlAdded new creature.
resource.Creatures.NPCs,Elves.htmlAdded new creature.
resource.Creatures.NPCs,Humans.htmlAdded new creature.
resource.Creatures.Planar,Fiendish.htmlAdded new creatures.
resource.Creatures.Planar,Other.htmlAdded new creatures.
resource.Creatures.ShapeChangers.htmlAdded new creatures.
resource.Creatures.Undead,Other.htmlAdded new creatures.
resource.Items.Armor,Heavy.htmlAdded missing item.
resource.Items.Blunt,Club.htmlAdded missing item.
resource.Items.Bow,Short.htmlFixed names of composite shortbows.
resource.Items.Clothing.htmlAdded missing item.
resource.Items.Clothing,Belt.htmlAdded missing items. Moved +10 to come after +9. Moved plot belts to the new plot items page.
resource.Items.Clothing,Boots.htmlRemoved belts. Moved +10 to come after +9.
resource.Items.Clothing,Bracers.htmlMoved +10 to come after +9. Fixed names of Bracers of Armor.
resource.Items.Clothing,Cloak.htmlMoved +10 to come after +9. Fixed names of Bracers of Armor. Moved plot cloak to the new plot items page.
resource.Items.Clothing,Gauntlets.htmlMoved +10 to come after +9.
resource.Items.Clothing,NPC.htmlAdded missing items.
resource.Items.Crafting.htmlNew page.
resource.Items.CreatureNaturalWeapons.htmlAdded missing items. Filled in GP Value column. Added to description. Moved gore and slams to CreatureSpecialAttack. Split page into bite and claw sections. Removed Magmin Claw. It is not present in the toolset. Fixed Shark Bite resref and Spider Demon Bite tag.
resource.Items.CreatureProperties.htmlAdded missing items. Filled in GP Value column. Added to description. Moved numbered items to go in order. Removed Barghest Properties, Beast Properties, Construct Properties (nw_it_creitem001), Dragon Properties (nw_it_creitem002), Elemental Properties (nw_it_creitem003), Lizardfolk Chieftain Properties, Lizardfolk Warrior Properties, Magmin Elemental Properties, Ogre Mage/Lizardfolk Shaman Properties, Trumpet Archon Properties, Undead Properties (nw_it_creitem004), and Vampiric Mist Properties. They are not present in the toolset. Capitalized tags for Drow Level X Properties and Duergar Properties. Removed Elder/Greater/Huge Fire Elemental Slam. It *IS* in this section of the toolset palette but we have listed it in the Special Attack page.
resource.Items.CreatureSpecialAttack.htmlAdded missing items. Filled in GP Value column. Added to description. Split page into gore and slam sections. Removed Lantern Archon Lightray and Vampiric Mist Slam. They are not present in the toolset. Fixed Slam6d10 resref.
resource.Items.HealingKit.htmlMoved +10 to the end of the list.
resource.Items.Helmet.htmlAdded missing item.
resource.Items.index.htmlAdded clarification to battle axe and creature items.
resource.Items.Jewelry,Amulet.htmlMoved +10 to come after +9. Moved plot amulets to the new item plot page.
resource.Items.Jewelry,Ring.htmlAdded missing items. Moved +10 to come after +9. Moved plot rings to the new plot items page.
resource.Items.Other.htmlNew page.
resource.Items.Plot.htmlNew page.
resource.Items.Polearm,Spear.htmlMoved plot spear to the new plot items page.
resource.Items.Polearm,Trident.htmlNew page.
resource.Items.Scrolls.htmlFilled in missing spell levels. Fixed incorrect tags and resrefs. Moved IX to come after VIII. Added class level requirements and explained in the description what they are.
resource.Items.Shield,Tower.htmlAdded missing item.
resource.Items.Staff.htmlAdded missing item.
resource.Items.Sword,Long.htmlAdded missing item. Moved plot sword to the new plot items page.
resource.Items.ThievesTools.htmlMoved +10 and +12 to come after +8. Added palette location to the description.
resource.Items.Throwing,Dart.htmlFixed name of +7.
resource.Placeables.Battlefield.htmlAdded new placeables and corrected several tags.
resource.Placeables.BuildingAdornments.htmlNew page.
resource.Placeables.ContainersandSwitches.htmlAdded new placeables, corrected several tags, and updated page description.
resource.Placeables.index.htmlAdded link for the new page, couple of grammar fixes, and re-worded description for containers.
resource.Placeables.Military.htmlAdded new placeables and corrected several tags.
resource.Placeables.Miscellaneous.htmlAdded new placeables and corrected several tags.
resource.Placeables.MiscellaneousInterior.htmlAdded new placeables and corrected several tags.
resource.Placeables.ParksandNature.htmlAdded new placeables and corrected several tags.
resource.Placeables.PenantsandSigns.htmlAdded new placeables and corrected several tags.
resource.Placeables.TradesandAcademicandFarm.htmlAdded new placeables and corrected several tags.
resource.Placeables.Treasure,Unique.htmlAdded new placeables and fixed grammar in description.
resource.Placeables.VisualEffects.htmlAdded new placeables and corrected several tags.
resource.Sound.Animals.htmlMoved numbered items to go in order. Added missing sound. Fixed rat sound descriptions.
resource.Sound.Civilization.htmlAdded missing sounds (as_cv_flagflap and as_cv_watwheel).
resource.Sound.Combat.htmlAdded missing sounds (crystals and sharks).
resource.Sound.Creatures.htmlAdded missing sounds (c_bulette*, c_gemgolem*, c_hag*, c_horse*, c_maggris*, c_mech*, c_parrot*, c_seagull*, c_seahag*, c_snake*, c_trog* and c_wboar*). Fixed typo (c_x0wyrmlg_hit1 listed twice).
resource.Sound.Doors.htmlAdded missing sounds (all as_dr_x2*). Used descriptions from InteractiveObjects page.
resource.Sound.Footsteps.htmlAdded missing sounds (fs_dirt_horse*, fs_grass_horse*, fs_metal_horse*, fs_pudle_horse1*, fs_shark_water*, fs_snow_horse*, and fs_water_horse*).
resource.Sound.Horror.htmlMoved as_hr_x2ghost10 to come after as_hr_x2ghost9.
resource.Sound.index.htmlAdded links to mentioned files and fixed typo in title bar.
resource.Sound.InteractiveObjects.htmlRemoved door rows. Added link to doors page in the description.
resource.Sound.Music.htmlUpdated description so the TRACK_* text is a link to the constants page.
resource.Sound.Nature.htmlAdded missing sound (as_na_watcliff and as_na_watwave). Moved numbered items to go in order.
resource.Sound.People.htmlMoved numbered items to go in order.
resource.Sound.VoiceSet.htmlUpdated description so the Voice Set (Overview) text is a link to that page. Put numbered chats in numerical order. Fixed number chats for vs_nfanatf1* to list as female, not male. Added missing zeros to some file names. Added missing appears column for some entries.
resource.Sound.VoiceSetOverview.htmlFilled in Avariel, Male's type column. Removed Mephistopheles, Large. Fixed file prefix for Valen Shadowbreath. Fixed spelling errors. Updated description and added link.

Tutorials
File NameDescription of Change or Update
tutorial.AnIntroductionToTileMagic.htmlAdded links to the 4 tile magic functions.
tutorial.ASimpleQuest.htmlSpelling corrections.
tutorial.ASimpleQuest-PartII.htmlSpelling corrections.
tutorial.BuildersGuidetoHorses.htmlNew page.
tutorial.Celowin-PartVILoops.htmlCorrections made to HTML code.
tutorial.Celowin-PartXHenchmen.htmlCorrections made to HTML code and spelling.
tutorial.color_charts.htmlNew page.
tutorial.CompilerErrorMessages.htmlNew page.
tutorial.CustomTokens.htmlNew page.
tutorial.GrazianoLenzi-CustomWalkWayPoints.htmlCorrections made to HTML code.
tutorial.Huntsman-GuideToHenchmanAdvancedTopics.htmlCorrections made to HTML code and spelling corrections.
tutorial.IntroductionToDatabases.htmlCorrections made to HTML code.
tutorial.Kookoo-Factions.htmlNew page.
tutorial.LagBusting.htmlNew page.
tutorial.RobertStraughan-CaptureGloryDwarfNPC.htmlCorrections made to HTML code.
tutorial.RobertStraughan-CaptureGloryLightShow.htmlCorrections made to HTML code. Sample code put inside sample code box.
tutorial.RobertStraughan-CaptureGloryRagingBattle.htmlCorrections made to HTML code.
tutorial.RobertStraughan-CaptureGloryStripTease.htmlCorrections made to HTML code.
tutorial.ScriptCaching.htmlMassive updates.


Phase 1 - Update to 1.68

Constants
File NameDescription of Change or Update
All existing constants pages.Added the "Value" column and any constants added since 1.64. When information was known, filled in blank "Description" columns.
constant.AMBIENT_SOUND.htmlNew page.
constant.CREATURE_MODEL_TYPE.htmlNew page.
constant.CREATURE_PART.htmlNew page.
constant.CREATURE_TAIL_TYPE.htmlNew page.
constant.CREATURE_WING_TYPE.htmlNew page.
constant.FOOTSTEP_TYPE.htmlNew page.
constant.NAME.htmlNew page.
constant.NW_ASC_AGRESSIVE.htmlReplaced with correctly spelled NW_ASC_AGGRESSIVE page.
constant.NW_ASC_AGGRESSIVE.htmlNew page, spelled correctly.
constant.TILESET_RESREF.htmlNew page.
constant.VFX_BEAM.htmlStandardized the "Description" column and added missing screenshots.
constant.VFX_COM.htmlStandardized the "Description" column and added missing screenshots.
constant.VFX_DUR.htmlStandardized the "Description" column and added missing screenshots.
constant.VFX_EYES.htmlNew page.
constant.VFX_FNF.htmlStandardized the "Description" column and added missing screenshots.
constant.VFX_IMP.htmlStandardized the "Description" column and added missing screenshots.

Functions
File NameDescription of Change or Update
function.ActionRest.htmlAdded new parameter from version 1.67.
function.CreateItemOnObject.htmlAdded new parameter from version 1.67.
function.CreateTrapAtLocation.htmlNew page.
function.CreateTrapOnObject.htmlNew page.
function.ExploreAreaForPlayer.htmlAdded new parameter from version 1.67.
function.FortitudeSave.htmlAdded link to new function.
function.GetAbilityScore.htmlAdded new parameter from version 1.67.
function.GetAreaSize.htmlNew page.
function.GetCreatureBodyPart.htmlNew page.
function.GetCreatureTailType.htmlNew page.
function.GetCreatureWingType.htmlNew page.
function.GetCutsceneMode.htmlNew page.
function.GetFogAmount.htmlNew page.
function.GetFogColor.htmlNew page.
function.GetFootstepType.htmlNew page.
function.GetFormerMaster.htmlFixed file name of link to nw_i0_henchmen to not be in all caps.
function.GetFortitudeSavingThrow.htmlAdded link to new function.
function.GetHardness.htmlNew page.
function.GetInfiniteFlag.htmlNew page.
function.GetIsAreaAboveGround.htmlAdded link to new function.
function.GetIsAreaInterior.htmlNew page.
function.GetIsAreaNatural.htmlAdded link to new function.
function.GetKeyRequiredFeedback.htmlNew page.
function.GetLockKeyRequired.htmlAdded link to new function.
function.GetLockKeyTag.htmlAdded link to new function.
function.GetLockLockable.htmlAdded link to new function.
function.GetLockLockDC.htmlAdded link to new function.
function.GetLockUnlockDC.htmlAdded link to new function.
function.GetModuleXPScale.htmlNew page.
function.GetName.htmlAdded new parameter from version 1.67.
function.GetPCPublicCDKey.htmlAdded new parameter from version 1.67.
function.GetPickpocketableFlag.htmlNew page.
function.GetPlaceableLastClickedBy.htmlNew page.
function.GetPortraitID.htmlNew page.
function.GetPortraitResRef.htmlNew page.
function.GetReflexSavingThrow.htmlAdded link to new function.
function.GetSkillRank.htmlAdded new parameter from version 1.67.
function.GetSkyBox.htmlNew page.
function.GetStoreGold.htmlMoved from Miscellaneous function list to Stores function list.
function.GetStoreIdentifyCost.htmlMoved from Miscellaneous function list to Stores function list.
function.GetStoreMaxBuyPrice.htmlMoved from Miscellaneous function list to Stores function list.
function.GetTilesetResRef.htmlNew page.
function.GetTrapActive.htmlNew page.
function.GetTrapDetectable.htmlAdded link to new function.
function.GetTrapDetectDC.htmlAdded link to new function.
function.GetTrapDetectedBy.htmlAdded link to new function.
function.GetTrapDisarmable.htmlAdded link to new function.
function.GetTrapDisarmDC.htmlAdded link to new function.
function.GetTrapKeyTag.htmlAdded link to new function.
function.GetTrapOneShot.htmlAdded link to new function.
function.GetTrapRecoverable.htmlNew page.
function.GetUseableFlag.htmlAdded link to new function.
function.GetWillSavingThrow.htmlAdded link to new function.
function.gplotAppraiseOpenStore.htmlMoved from Miscellaneous function list to Stores function list.
function.LockCameraDirection.htmlNew page.
function.LockCameraDistance.htmlNew page.
function.LockCameraPitch.htmlNew page.
function.OpenStore.htmlMoved from Miscellaneous function list to Stores function list.
function.RandomName.htmlAdded new parameter from version 1.67.
function.ReflexSave.htmlAdded link to new function.
function.SetCreatureBodyPart.htmlNew page.
function.SetCreatureTailType.htmlNew page.
function.SetCreatureWingType.htmlNew page.
function.SetCutsceneMode.htmlAdded new parameter from version 1.67.
function.SetFogAmount.htmlNew page.
function.SetFootstepType.htmlNew page.
function.SetFormerMaster.htmlFixed file name of link to nw_i0_henchmen to not be in all caps.
function.SetFortitudeSavingThrow.htmlNew page.
function.SetHardness.htmlNew page.
function.SetInfiniteFlag.htmlNew page.
function.SetKeyRequiredFeedback.htmlNew page.
function.SetLockKeyRequired.htmlNew page.
function.SetLockKeyTag.htmlNew page.
function.SetLockLockable.htmlNew page.
function.SetLockLockDC.htmlNew page.
function.SetLockUnlockDC.htmlNew page.
function.SetModuleXPScale.htmlNew page.
function.SetName.htmlNew page.
function.SetPickpocketableFlag.htmlNew page.
function.SetPortaitId.htmlNew page.
function.SetPortaitResRef.htmlNew page.
function.SetReflexSavingThrow.htmlNew page.
function.SetSkyBox.htmlAdded link to new function.
function.SetStoreGold.htmlMoved from Miscellaneous function list to Stores function list.
function.SetStoreIdentifyCost.htmlMoved from Miscellaneous function list to Stores function list.
function.SetStoreMaxBuyPrice.htmlMoved from Miscellaneous function list to Stores function list.
function.SetTrapActive.htmlNew page.
function.SetTrapDetectable.htmlNew page.
function.SetTrapDetectDC.htmlNew page.
function.SetTrapDetectedBy.htmlAdded new parameter from version 1.67.
function.SetTrapDisarmable.htmlNew page.
function.SetTrapDisarmDC.htmlNew page.
function.SetTrapKeyTag.htmlNew page.
function.SetTrapOneShot.htmlNew page.
function.SetTrapRecoverable.htmlNew page.
function.SetUseableFlag.htmlNew page.
function.SetWillSavingThrow.htmlNew page.
function.WillSave.htmlAdded link to new function.

Image Files
File NameDescription of Change or Update
beam.holy.jpgNew VFX_BEAM_* screenshot.
beam.silentfire.jpgNew VFX_BEAM_* screenshot.
com.bldlrggreen.jpgNew VFX_COM_* screenshot.
com.bldlrgred.jpgNew VFX_COM_* screenshot.
com.bldlrgwimp.jpgNew VFX_COM_* screenshot.
com.bldlrgyellow.jpgNew VFX_COM_* screenshot.
com.bldreggreen.jpgNew VFX_COM_* screenshot.
com.bldregred.jpgNew VFX_COM_* screenshot.
com.bldregwimp.jpgNew VFX_COM_* screenshot.
com.bldregyellow.jpgNew VFX_COM_* screenshot.
com.bldscrtgreen.jpgNew VFX_COM_* screenshot.
com.bldscrtred.jpgNew VFX_COM_* screenshot.
com.bldscrtwimp.jpgNew VFX_COM_* screenshot.
com.bldscrtyellow.jpgNew VFX_COM_* screenshot.
com.bldsparksmed.jpgNew VFX_COM_* screenshot.
com.bldsparksml.jpgNew VFX_COM_* screenshot.
com.chnkgreensml.jpgNew VFX_COM_* screenshot.
com.chnkredballista.jpgNew VFX_COM_* screenshot.
com.chnkredmed.jpgNew VFX_COM_* screenshot.
com.chnkredsml.jpgNew VFX_COM_* screenshot.
com.chnkstnmed.jpgNew VFX_COM_* screenshot.
com.chnkstnsml.jpgNew VFX_COM_* screenshot.
com.chnkyellowsml.jpgNew VFX_COM_* screenshot.
dur.aurablue.jpgNew VFX_DUR_* screenshot.
dur.aurabluedark.jpgNew VFX_DUR_* screenshot.
dur.aurabluelight.jpgNew VFX_DUR_* screenshot.
dur.aurabrown.jpgNew VFX_DUR_* screenshot.
dur.auracold.jpgNew VFX_DUR_* screenshot.
dur.auracyan.jpgNew VFX_DUR_* screenshot.
dur.auradisease.jpgNew VFX_DUR_* screenshot.
dur.auradragonfear.jpgNew VFX_DUR_* screenshot.
dur.auragreen.jpgNew VFX_DUR_* screenshot.
dur.auragreendark.jpgNew VFX_DUR_* screenshot.
dur.auragreenlight.jpgNew VFX_DUR_* screenshot.
dur.auramagenta.jpgNew VFX_DUR_* screenshot.
dur.auraodd.jpgNew VFX_DUR_* screenshot.
dur.auraorange.jpgNew VFX_DUR_* screenshot.
dur.aurapoison.jpgNew VFX_DUR_* screenshot.
dur.aurapulseblueblack.jpgNew VFX_DUR_* screenshot.
dur.aurapulsebluegreen.jpgNew VFX_DUR_* screenshot.
dur.aurapulsebluewhite.jpgNew VFX_DUR_* screenshot.
dur.aurapulseblueyellow.jpgNew VFX_DUR_* screenshot.
dur.aurapulsebrownblack.jpgNew VFX_DUR_* screenshot.
dur.aurapulsebrownwhite.jpgNew VFX_DUR_* screenshot.
dur.aurapulsecyanblack.jpgNew VFX_DUR_* screenshot.
dur.aurapulsecyanblue.jpgNew VFX_DUR_* screenshot.
dur.aurapulsecyangreen.jpgNew VFX_DUR_* screenshot.
dur.aurapulsecyanred.jpgNew VFX_DUR_* screenshot.
dur.aurapulsecyanwhite.jpgNew VFX_DUR_* screenshot.
dur.aurapulsecyanyellow.jpgNew VFX_DUR_* screenshot.
dur.aurapulsegreenblack.jpgNew VFX_DUR_* screenshot.
dur.aurapulsegreenwhite.jpgNew VFX_DUR_* screenshot.
dur.aurapulsegreenyellow.jpgNew VFX_DUR_* screenshot.
dur.aurapulsegreyblack.jpgNew VFX_DUR_* screenshot.
dur.aurapulsegreywhite.jpgNew VFX_DUR_* screenshot.
dur.aurapulsemagentablack.jpgNew VFX_DUR_* screenshot.
dur.aurapulsemagentablue.jpgNew VFX_DUR_* screenshot.
dur.aurapulsemagentagreen.jpgNew VFX_DUR_* screenshot.
dur.aurapulsemagentared.jpgNew VFX_DUR_* screenshot.
dur.aurapulsemagentawhite.jpgNew VFX_DUR_* screenshot.
dur.aurapulsemagentayellow.jpgNew VFX_DUR_* screenshot.
dur.aurapulseorangeblack.jpgNew VFX_DUR_* screenshot.
dur.aurapulseorangewhite.jpgNew VFX_DUR_* screenshot.
dur.aurapulsepurpleblack.jpgNew VFX_DUR_* screenshot.
dur.aurapulsepurplewhite.jpgNew VFX_DUR_* screenshot.
dur.aurapulseredblack.jpgNew VFX_DUR_* screenshot.
dur.aurapulseredblue.jpgNew VFX_DUR_* screenshot.
dur.aurapulseredgreen.jpgNew VFX_DUR_* screenshot.
dur.aurapulseredorange.jpgNew VFX_DUR_* screenshot.
dur.aurapulseredwhite.jpgNew VFX_DUR_* screenshot.
dur.aurapulseredyellow.jpgNew VFX_DUR_* screenshot.
dur.aurapulseyellowblack.jpgNew VFX_DUR_* screenshot.
dur.aurapulseyelloworange.jpgNew VFX_DUR_* screenshot.
dur.aurapulseyellowwhite.jpgNew VFX_DUR_* screenshot.
dur.aurapurple.jpgNew VFX_DUR_* screenshot.
dur.aurared.jpgNew VFX_DUR_* screenshot.
dur.aurareddark.jpgNew VFX_DUR_* screenshot.
dur.auraredlight.jpgNew VFX_DUR_* screenshot.
dur.aurasilence.jpgNew VFX_DUR_* screenshot.
dur.aurawhite.jpgNew VFX_DUR_* screenshot.
dur.aurayellow.jpgNew VFX_DUR_* screenshot.
dur.aurayellowdark.jpgNew VFX_DUR_* screenshot.
dur.aurayellowlight.jpgNew VFX_DUR_* screenshot.
dur.bigbyclenchedfist.jpgNew VFX_DUR_* screenshot.
dur.bigbycrushinghand.jpgNew VFX_DUR_* screenshot.
dur.bigbygraspinghand.jpgNew VFX_DUR_* screenshot.
dur.bigbyinterposinghand.jpgNew VFX_DUR_* screenshot.
dur.blind.jpgNew VFX_DUR_* screenshot.
dur.blindvision.jpgNew VFX_DUR_* screenshot.
dur.bubbles.jpgNew VFX_DUR_* screenshot.
dur.caltrops.jpgNew VFX_DUR_* screenshot.
dur.cutsceneinvis.jpgNew VFX_DUR_* screenshot.
dur.darkness.jpgNew VFX_DUR_* screenshot.
dur.darkvision.jpgNew VFX_DUR_* screenshot.
dur.deatharmor.jpgNew VFX_DUR_* screenshot.
dur.flagblue.jpgNew VFX_DUR_* screenshot.
dur.flaggoldfixed.jpgNew VFX_DUR_* screenshot.
dur.flagpurplefixed.jpgNew VFX_DUR_* screenshot.
dur.flagred.jpgNew VFX_DUR_* screenshot.
dur.flies.jpgNew VFX_DUR_* screenshot.
dur.ghostlyvisagenosound.jpgNew VFX_DUR_* screenshot.
dur.ghostsmoke2.jpgNew VFX_DUR_* screenshot.
dur.ghostsmoke.jpgNew VFX_DUR_* screenshot.
dur.ghosttransparent.jpgNew VFX_DUR_* screenshot.
dur.globeminor.jpgNew VFX_DUR_* screenshot.
dur.glowblue.jpgNew VFX_DUR_* screenshot.
dur.glowbrown.jpgNew VFX_DUR_* screenshot.
dur.glowgreen.jpgNew VFX_DUR_* screenshot.
dur.glowgrey.jpgNew VFX_DUR_* screenshot.
dur.glowlightblue.jpgNew VFX_DUR_* screenshot.
dur.glowlightbrown.jpgNew VFX_DUR_* screenshot.
dur.glowlightgreen.jpgNew VFX_DUR_* screenshot.
dur.glowlightorange.jpgNew VFX_DUR_* screenshot.
dur.glowlightpurple.jpgNew VFX_DUR_* screenshot.
dur.glowlightred.jpgNew VFX_DUR_* screenshot.
dur.glowlightyellow.jpgNew VFX_DUR_* screenshot.
dur.gloworange.jpgNew VFX_DUR_* screenshot.
dur.glowpurple.jpgNew VFX_DUR_* screenshot.
dur.glowred.jpgNew VFX_DUR_* screenshot.
dur.glowwhite.jpgNew VFX_DUR_* screenshot.
dur.glowyellow.jpgNew VFX_DUR_* screenshot.
dur.glyphofwarding.jpgNew VFX_DUR_* screenshot.
dur.iceskin.jpgNew VFX_DUR_* screenshot.
dur.inferno.jpgNew VFX_DUR_* screenshot.
dur.infernochest.jpgNew VFX_DUR_* screenshot.
dur.infernonosound.jpgNew VFX_DUR_* screenshot.
dur.inounstoneblue.jpgNew VFX_DUR_* screenshot.
dur.iounstone.jpgNew VFX_DUR_* screenshot.
dur.iounstonegreen.jpgNew VFX_DUR_* screenshot.
dur.iounstonered.jpgNew VFX_DUR_* screenshot.
dur.iounstoneyellow.jpgNew VFX_DUR_* screenshot.
dur.lightgrey5.jpgNew VFX_DUR_* screenshot.
dur.lightgrey10.jpgNew VFX_DUR_* screenshot.
dur.lightgrey15.jpgNew VFX_DUR_* screenshot.
dur.lightorange5.jpgNew VFX_DUR_* screenshot.
dur.lightorange10.jpgNew VFX_DUR_* screenshot.
dur.lightorange15.jpgNew VFX_DUR_* screenshot.
dur.lightpurple5.jpgNew VFX_DUR_* screenshot.
dur.lightpurple10.jpgNew VFX_DUR_* screenshot.
dur.lightpurple15.jpgNew VFX_DUR_* screenshot.
dur.lightred5.jpgNew VFX_DUR_* screenshot.
dur.lightred10.jpgNew VFX_DUR_* screenshot.
dur.lightred15.jpgNew VFX_DUR_* screenshot.
dur.lightwhite5.jpgNew VFX_DUR_* screenshot.
dur.lightwhite10.jpgNew VFX_DUR_* screenshot.
dur.lightwhite15.jpgNew VFX_DUR_* screenshot.
dur.lightyellow5.jpgNew VFX_DUR_* screenshot.
dur.lightyellow10.jpgNew VFX_DUR_* screenshot.
dur.lightyellow15.jpgNew VFX_DUR_* screenshot.
dur.pixiedust.jpgNew VFX_DUR_* screenshot.
dur.protepicarmor.jpgNew VFX_DUR_* screenshot.
dur.protepicarmor2.jpgNew VFX_DUR_* screenshot.
dur.protshadowarmor.jpgNew VFX_DUR_* screenshot.
dur.protstoneskin.jpgNew VFX_DUR_* screenshot.
dur.smoke.jpgNew VFX_DUR_* screenshot.
dur.stonehold.jpgNew VFX_DUR_* screenshot.
dur.tentacle.jpgNew VFX_DUR_* screenshot.
dur.ultravision.jpgNew VFX_DUR_* screenshot.
eyes.*.jpg26 New VFX_EYES_* screenshots
fnf.deck.jpgNew VFX_FNF_* screenshot.
fnf.demonhand.jpgNew VFX_FNF_* screenshot.
fnf.electricexplosion.jpgNew VFX_FNF_* screenshot.
fnf.greaterruin.jpgNew VFX_FNF_* screenshot.
fnf.losevil10.jpgNew VFX_FNF_* screenshot.
fnf.losevil20.jpgNew VFX_FNF_* screenshot.
fnf.losholy10.jpgNew VFX_FNF_* screenshot.
fnf.losholy20.jpgNew VFX_FNF_* screenshot.
fnf.losnormal10.jpgNew VFX_FNF_* screenshot.
fnf.losnormal20.jpgNew VFX_FNF_* screenshot.
fnf.mysticalexplosion.jpgNew VFX_FNF_* screenshot.
fnf.soundburstsilent.jpgNew VFX_FNF_* screenshot.
fnf.summondragon.jpgNew VFX_FNF_* screenshot.
fnf.summonepicundead.jpgNew VFX_FNF_* screenshot.
fnf.swingingblade.jpgNew VFX_FNF_* screenshot.
fnf.undeaddragon.jpgNew VFX_FNF_* screenshot.
imp.auraholy.jpgNew VFX_IMP_* screenshot.
imp.auranegativeenergy.jpgNew VFX_IMP_* screenshot.
imp.auraunearthly.jpgNew VFX_IMP_* screenshot.
imp.bigbysforcefulhand.jpgNew VFX_IMP_* screenshot.
imp.deathl.jpgNew VFX_IMP_* screenshot.
imp.dustexplosion.jpgNew VFX_IMP_* screenshot.
imp.flames.jpgNew VFX_IMP_* screenshot.
imp.headacid.jpgNew VFX_IMP_* screenshot.
imp.headcold.jpgNew VFX_IMP_* screenshot.
imp.headelectricity.jpgNew VFX_IMP_* screenshot.
imp.headevil.jpgNew VFX_IMP_* screenshot.
imp.headheal.jpgNew VFX_IMP_* screenshot.
imp.headholy.jpgNew VFX_IMP_* screenshot.
imp.headmind.jpgNew VFX_IMP_* screenshot.
imp.headnature.jpgNew VFX_IMP_* screenshot.
imp.headodd.jpgNew VFX_IMP_* screenshot.
imp.headsonic.jpgNew VFX_IMP_* screenshot.
imp.pulsecold.jpgNew VFX_IMP_* screenshot.
imp.pulseholy.jpgNew VFX_IMP_* screenshot.
imp.pulsenegative.jpgNew VFX_IMP_* screenshot.
imp.removecondition.jpgNew VFX_IMP_* screenshot.
imp.restoration.jpgNew VFX_IMP_* screenshot.
imp.restorationgreater.jpgNew VFX_IMP_* screenshot.
imp.restorationlesser.jpgNew VFX_IMP_* screenshot.
imp.spiketrap.jpgNew VFX_IMP_* screenshot.
imp.tornado.jpgNew VFX_IMP_* screenshot.
imp.wallspike.jpgNew VFX_IMP_* screenshot.

Includes
NOTE: This is a preliminary update of the include pages. Look for expanded detail in the next upgrade version, after 1.69 is officially released.
File NameDescription of Change or Update
include.inc_mf_combat.htmlNew page.
include.inc_xp2_familiar.htmlNew page.
include.nw_all_feedback5.htmlAdded note about void main() function.
include.nw_c3_waypoint1.htmlAdded note about void main() function.
include.nw_cd_lv123.htmlAdded note about void main() function.
include.nw_ch_ac7.htmlAdded note about void main() function.
include.nw_ch_fighter1.htmlAdded note about void main() function.
include.nw_i0_2q4luskan.htmlAdded note about void main() function.
include.nw_i0_assoc.htmlAdded description and include list.
include.nw_i0_henchman.htmlAdded description, constants, and listed missing functions.
include.nw_i0_ochrejelly.htmlNew page.
include.nw_i0_plot.htmlAdded description, constants, and listed missing functions.
include.nw_i0_plotwizard.htmlNew page.
include.nw_i0_spells.htmlAdded description, constants, and listed missing functions.
include.nw_i0_tool.htmlAdded description, constants, and listed missing functions.
include.NW_I0_HENCHMAN.htmlDuplicate page. Merged with nw_i0_henchman and file removed.
include.nw_j_artifact.htmlMissing function listed.
include.nw_j_assassin.htmlAdded list of missing functions.
include.nw_j_complex.htmlAdded list of missing functions.
include.nw_o0_death.htmlAdded description and note about void main() function.
include.nw_o0_itemmaker.htmlAdded description and note about void main() function.
include.nw_o0_respawn.htmlAdded description, include list, note about void main() function and listed missing function.
include.nw_o2_skeleton.htmlAdded description and note about void main() function.

Other Miscellaneous Changes
File NameDescription of Change or Update
about.shtmlReplaced with home.shtml. This fixes all the broken links for "Home" in the upper left corner of the pages.
categoryfunction.ActiononObject.htmlUpdated with new function pages.
categoryfunction.Area.htmlUpdated with new function pages.
categoryfunction.Cut-Scene.htmlUpdated with new function pages.
categoryfunction.GetDatafromCreature.htmlUpdated with new function pages.
categoryfunction.GetDatafromObject.htmlUpdated with new function pages.
categoryfunction.index.htmlUpdated with new function pages.
categoryfunction.Inventory.htmlUpdated with new function pages.
categoryfunction.Miscellaneous.htmlRemoved Store based functions. They are now located on categoryfunction.Store.html.
categoryfunction.Module.htmlUpdated with new function pages.
categoryfunction.PCOnly.htmlUpdated with new function pages.
categoryfunction.SavingThrow.htmlUpdated with new function pages.
categoryfunction.SoundEffects.htmlUpdated with new function pages.
categoryfunction.Stores.htmlNew page containing functions dealing with stores.
categoryfunction.Traps.htmlUpdated with new function pages.
function.index.htmlUpdated with new function pages.
home.shtmlReplacement for about.html page. This link is referenced at the top of most pages. Also serves as the default start page.
include.index.htmlUpdated with new include pages. Added descriptions. Added list of missing include files. Moved the files that are not really includes to the bottom of the page and added warning.
other.contributer.htmlUpdated with GetLastLexiconUpdateBy() information.
other.gllub.changelog.htmlNew page. Detailed list of changes. You are looking at it. BOO!
other.index.tab.htmlNew page. Explains why the index tab is empty.

Resources
File NameDescription of Change or Update
resource.Creatures.Animals,Birds.htmlAdded missing creatures.
resource.Creatures.Animals,Other.htmlAdded missing creatures.
resource.Creatures.Humanoid,Lizardfolk.htmlAdded missing creatures.
resource.Creatures.Humanoid,Other.htmlAdded missing creatures.
resource.Creatures.Miscellaneous.htmlAdded missing creatures.
resource.Placeables.ContainersandSwitches.htmlAdded missing placeables.
resource.Placeables.Miscellaneous.htmlAdded missing placeables.
resource.Placeables.MiscellaneousInterior.htmlAdded missing placeables.
resource.Placeables.ParksandNature.htmlAdded missing placeables.
resource.Placeables.PenantsandSigns.htmlAdded missing placeables.
resource.Placeables.VisualEffects.htmlAdded missing placeables.